name: game description: "A new Flutter project." # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 1.0.0+1 environment: sdk: '>=3.3.4 <4.0.0' dependencies: flutter: sdk: flutter dio: ^5.1.1 cupertino_icons: ^1.0.6 event_bus: ^2.0.0 lottie: ^3.0.0 flutter_easyloading: ^3.0.5 carousel_slider: ^5.0.0 json_annotation: ^4.9.0 cached_network_image: ^3.2.3 flutter_html: ^3.0.0-alpha.6 svgaplayer_flutter: ^2.2.0 device_info_plus: ^10.1.2 shared_preferences: ^2.2.3 webview_flutter: ^4.8.0 package_info: ^2.0.2 url_launcher: ^6.3.1 dev_dependencies: flutter_test: sdk: flutter flutter_lints: ^3.0.0 build_runner: ^2.2.0 json_serializable: ^6.8.0 flutter: uses-material-design: true assets: - assets/ - assets/images/ - assets/animation/