diff --git a/server/HoneyBox/src/HoneyBox.Admin.Business/Services/RewardService.cs b/server/HoneyBox/src/HoneyBox.Admin.Business/Services/RewardService.cs
index 7264c2db..829f5e97 100644
--- a/server/HoneyBox/src/HoneyBox.Admin.Business/Services/RewardService.cs
+++ b/server/HoneyBox/src/HoneyBox.Admin.Business/Services/RewardService.cs
@@ -52,10 +52,10 @@ public class RewardService : IRewardService
query = query.Where(r => r.Description != null && r.Description.Contains(request.Keyword));
}
- // 按奖励ID筛选
+ // 按奖励ID筛选(模糊搜索)
if (!string.IsNullOrWhiteSpace(request.RewardId))
{
- query = query.Where(r => r.RewardId == request.RewardId);
+ query = query.Where(r => r.RewardId.Contains(request.RewardId));
}
var total = await query.CountAsync();
diff --git a/server/HoneyBox/src/HoneyBox.Admin/admin-web/src/views/business/config/base.vue b/server/HoneyBox/src/HoneyBox.Admin/admin-web/src/views/business/config/base.vue
index aeeee407..69d5f076 100644
--- a/server/HoneyBox/src/HoneyBox.Admin/admin-web/src/views/business/config/base.vue
+++ b/server/HoneyBox/src/HoneyBox.Admin/admin-web/src/views/business/config/base.vue
@@ -271,7 +271,6 @@
@@ -283,7 +282,6 @@
@@ -295,7 +293,6 @@
diff --git a/server/HoneyBox/src/HoneyBox.Api/BackgroundServices/WelfareLotteryService.cs b/server/HoneyBox/src/HoneyBox.Api/BackgroundServices/WelfareLotteryService.cs
index 4ced7404..a68c7a65 100644
--- a/server/HoneyBox/src/HoneyBox.Api/BackgroundServices/WelfareLotteryService.cs
+++ b/server/HoneyBox/src/HoneyBox.Api/BackgroundServices/WelfareLotteryService.cs
@@ -176,22 +176,30 @@ public class WelfareLotteryService : BackgroundService
}
// 发放奖励
- // 1. 如果是货币类型奖品(GoodsType=3),直接发放ScMoney金额
- if (prize.GoodsType == 3 && prize.ScMoney > 0)
+ // 1. 如果有reward_id(字符串类型奖励码),通过奖励配置发放
+ if (!string.IsNullOrEmpty(prize.RewardId))
+ {
+ var rewardSent = await SendRewardByCodeAsync(dbContext, participant.UserId, prize.RewardId,
+ $"{goods.Title}开奖-{prize.Title}", stoppingToken);
+ if (rewardSent)
+ {
+ _logger.LogInformation("发放奖励成功: GoodsId={GoodsId}, UserId={UserId}, Prize={Prize}, RewardCode={RewardCode}",
+ goods.Id, participant.UserId, prize.Title, prize.RewardId);
+ }
+ else
+ {
+ _logger.LogWarning("奖励配置不存在: GoodsId={GoodsId}, UserId={UserId}, Prize={Prize}, RewardCode={RewardCode}",
+ goods.Id, participant.UserId, prize.Title, prize.RewardId);
+ }
+ }
+ // 2. 如果是货币类型奖品(GoodsType=3)且没有reward_id,直接发放ScMoney金额
+ else if (prize.GoodsType == 3 && prize.ScMoney > 0)
{
await SendCurrencyPrizeAsync(dbContext, participant.UserId, prize.ScMoney,
$"{goods.Title}开奖-{prize.Title}", stoppingToken);
_logger.LogInformation("发放货币奖品成功: GoodsId={GoodsId}, UserId={UserId}, Prize={Prize}, Amount={Amount}",
goods.Id, participant.UserId, prize.Title, prize.ScMoney);
}
- // 2. 如果有reward_id,通过奖励配置发放
- else if (!string.IsNullOrEmpty(prize.RewardId) && int.TryParse(prize.RewardId, out var rewardId) && rewardId > 0)
- {
- await SendRewardAsync(dbContext, participant.UserId, rewardId,
- $"{goods.Title}开奖", stoppingToken);
- _logger.LogInformation("发放奖励成功: GoodsId={GoodsId}, UserId={UserId}, Prize={Prize}, RewardId={RewardId}",
- goods.Id, participant.UserId, prize.Title, rewardId);
- }
else
{
_logger.LogInformation("发放奖品成功: GoodsId={GoodsId}, UserId={UserId}, Prize={Prize}",
@@ -231,24 +239,30 @@ public class WelfareLotteryService : BackgroundService
}
///
- /// 发放奖励
+ /// 通过奖励码发放奖励
///
- private async Task SendRewardAsync(
+ /// 数据库上下文
+ /// 用户ID
+ /// 奖励码(字符串)
+ /// 备注
+ /// 取消令牌
+ /// 是否成功发放
+ private async Task SendRewardByCodeAsync(
HoneyBoxDbContext dbContext,
int userId,
- int rewardId,
+ string rewardCode,
string remark,
CancellationToken stoppingToken)
{
- // 获取奖励配置
+ // 通过奖励码查询奖励配置
var reward = await dbContext.Rewards
- .Where(r => r.Id == rewardId)
+ .Where(r => r.RewardId == rewardCode)
.FirstOrDefaultAsync(stoppingToken);
if (reward == null)
{
- _logger.LogWarning("奖励配置不存在: RewardId={RewardId}", rewardId);
- return;
+ _logger.LogWarning("奖励配置不存在: RewardCode={RewardCode}", rewardCode);
+ return false;
}
var user = await dbContext.Users
@@ -258,33 +272,79 @@ public class WelfareLotteryService : BackgroundService
if (user == null)
{
_logger.LogWarning("用户不存在: UserId={UserId}", userId);
- return;
+ return false;
}
+ var rewardTypeName = "";
+
// 根据奖励类型发放
switch (reward.RewardType)
{
- case 1: // 钻石/余额
+ case 1: // 钻石/余额 (HH币)
user.Money += reward.RewardValue;
- _logger.LogInformation("发放钻石: UserId={UserId}, Amount={Amount}", userId, reward.RewardValue);
+ // 记录流水
+ dbContext.ProfitMoneys.Add(new ProfitMoney
+ {
+ UserId = userId,
+ ChangeMoney = reward.RewardValue,
+ Money = user.Money,
+ Type = 6, // 签到赠送/福利奖励
+ Content = remark,
+ ShareUid = 0,
+ CreatedAt = DateTime.Now
+ });
+ rewardTypeName = "钻石/HH币";
+ _logger.LogInformation("发放钻石: UserId={UserId}, Amount={Amount}, After={After}, Remark={Remark}",
+ userId, reward.RewardValue, user.Money, remark);
break;
case 2: // 积分/UU币
user.Integral += reward.RewardValue;
- _logger.LogInformation("发放积分: UserId={UserId}, Amount={Amount}", userId, reward.RewardValue);
+ // 记录流水
+ dbContext.ProfitIntegrals.Add(new ProfitIntegral
+ {
+ UserId = userId,
+ ChangeMoney = reward.RewardValue,
+ Money = user.Integral,
+ Type = 4, // 抽赏奖励
+ Content = remark,
+ ShareUid = 0,
+ CreatedAt = DateTime.Now
+ });
+ rewardTypeName = "积分/UU币";
+ _logger.LogInformation("发放积分: UserId={UserId}, Amount={Amount}, After={After}, Remark={Remark}",
+ userId, reward.RewardValue, user.Integral, remark);
break;
case 3: // 哈尼券/达达卷
user.Money2 = (user.Money2 ?? 0) + reward.RewardValue;
- _logger.LogInformation("发放哈尼券: UserId={UserId}, Amount={Amount}", userId, reward.RewardValue);
+ // 记录流水
+ dbContext.ProfitMoney2s.Add(new ProfitMoney2
+ {
+ UserId = userId,
+ ChangeMoney = reward.RewardValue,
+ Money = user.Money2 ?? 0,
+ Type = 5, // 推荐奖励/福利奖励
+ Content = remark,
+ ShareUid = 0,
+ CreatedAt = DateTime.Now
+ });
+ rewardTypeName = "哈尼券";
+ _logger.LogInformation("发放哈尼券: UserId={UserId}, Amount={Amount}, After={After}, Remark={Remark}",
+ userId, reward.RewardValue, user.Money2, remark);
break;
default:
- _logger.LogWarning("未知奖励类型: Type={Type}", reward.RewardType);
- break;
+ _logger.LogWarning("未知奖励类型: Type={Type}, RewardCode={RewardCode}", reward.RewardType, rewardCode);
+ return false;
}
await dbContext.SaveChangesAsync(stoppingToken);
+
+ _logger.LogInformation("福利屋奖励发放成功: UserId={UserId}, RewardCode={RewardCode}, Type={Type}, Value={Value}, Remark={Remark}",
+ userId, rewardCode, rewardTypeName, reward.RewardValue, remark);
+
+ return true;
}
///