287 lines
5.7 KiB
C#
287 lines
5.7 KiB
C#
namespace HoneyBox.Admin.Business.Models.Goods;
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#region Request Models
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/// <summary>
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/// 创建奖品请求
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/// </summary>
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public class PrizeCreateRequest
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{
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/// <summary>
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/// 奖品标题
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/// </summary>
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public string Title { get; set; } = string.Empty;
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/// <summary>
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/// 奖品图片URL
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/// </summary>
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public string ImgUrl { get; set; } = string.Empty;
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/// <summary>
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/// 奖品详情图片URL
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/// </summary>
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public string? ImgUrlDetail { get; set; }
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/// <summary>
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/// 库存数量
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/// </summary>
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public int Stock { get; set; }
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/// <summary>
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/// 奖品价格
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/// </summary>
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public decimal Price { get; set; }
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/// <summary>
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/// 回收金额
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/// </summary>
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public decimal Money { get; set; }
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/// <summary>
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/// 市场回收金额
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/// </summary>
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public decimal ScMoney { get; set; }
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/// <summary>
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/// 真实概率
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/// </summary>
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public decimal RealPro { get; set; }
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/// <summary>
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/// 商品类型 1-实物 2-虚拟
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/// </summary>
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public int GoodsType { get; set; } = 1;
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/// <summary>
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/// 排序值
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/// </summary>
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public int Sort { get; set; }
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/// <summary>
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/// 奖品等级ID
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/// </summary>
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public int? ShangId { get; set; }
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/// <summary>
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/// 奖励数量
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/// </summary>
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public int RewardNum { get; set; }
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/// <summary>
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/// 排名
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/// </summary>
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public int Rank { get; set; }
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/// <summary>
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/// 赠送金额
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/// </summary>
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public int GiveMoney { get; set; }
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/// <summary>
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/// 卡片编号
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/// </summary>
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public string? CardNo { get; set; }
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/// <summary>
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/// 类型
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/// </summary>
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public int Type { get; set; }
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/// <summary>
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/// 连击类型
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/// </summary>
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public int LianJiType { get; set; }
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/// <summary>
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/// 奖励ID
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/// </summary>
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public string? RewardId { get; set; }
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/// <summary>
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/// 翻倍倍数
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/// </summary>
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public int Doubling { get; set; } = 1;
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/// <summary>
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/// 是否灵珠奖品 0-否 1-是
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/// </summary>
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public int IsLingzhu { get; set; }
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/// <summary>
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/// 父奖品ID(宝箱子奖品时使用)
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/// 当添加宝箱的子奖品时,需要传入父奖品ID
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/// 系统会自动为所有箱号中的同一父奖品创建对应的子奖品
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/// </summary>
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public int GoodsListId { get; set; }
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}
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/// <summary>
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/// 更新奖品请求
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/// </summary>
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public class PrizeUpdateRequest : PrizeCreateRequest
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{
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}
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#endregion
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#region Response Models
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/// <summary>
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/// 奖品响应
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/// </summary>
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public class PrizeDto
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{
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/// <summary>
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/// 奖品ID
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// 商品ID
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/// </summary>
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public int GoodsId { get; set; }
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/// <summary>
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/// 奖品编号
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/// </summary>
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public int Num { get; set; }
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/// <summary>
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/// 奖品标题
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/// </summary>
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public string Title { get; set; } = string.Empty;
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/// <summary>
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/// 奖品图片URL
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/// </summary>
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public string ImgUrl { get; set; } = string.Empty;
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/// <summary>
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/// 奖品详情图片URL
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/// </summary>
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public string? ImgUrlDetail { get; set; }
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/// <summary>
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/// 总库存
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/// </summary>
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public int Stock { get; set; }
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/// <summary>
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/// 剩余库存
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/// </summary>
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public int SurplusStock { get; set; }
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/// <summary>
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/// 奖品价格
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/// </summary>
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public decimal Price { get; set; }
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/// <summary>
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/// 回收金额
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/// </summary>
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public decimal Money { get; set; }
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/// <summary>
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/// 市场回收金额
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/// </summary>
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public decimal ScMoney { get; set; }
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/// <summary>
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/// 真实概率
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/// </summary>
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public decimal RealPro { get; set; }
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/// <summary>
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/// 商品类型 1-实物 2-虚拟
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/// </summary>
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public int GoodsType { get; set; }
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/// <summary>
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/// 排序值
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/// </summary>
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public int Sort { get; set; }
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/// <summary>
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/// 奖品等级ID
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/// </summary>
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public int? ShangId { get; set; }
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/// <summary>
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/// 奖品等级名称
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/// </summary>
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public string? ShangTitle { get; set; }
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/// <summary>
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/// 奖品等级颜色
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/// </summary>
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public string? ShangColor { get; set; }
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/// <summary>
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/// 奖励数量
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/// </summary>
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public int RewardNum { get; set; }
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/// <summary>
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/// 排名
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/// </summary>
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public int Rank { get; set; }
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/// <summary>
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/// 赠送金额
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/// </summary>
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public int GiveMoney { get; set; }
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/// <summary>
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/// 卡片编号
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/// </summary>
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public string? CardNo { get; set; }
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/// <summary>
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/// 奖品编码
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/// </summary>
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public string? PrizeCode { get; set; }
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/// <summary>
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/// 类型
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/// </summary>
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public int Type { get; set; }
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/// <summary>
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/// 连击类型
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/// </summary>
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public int LianJiType { get; set; }
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/// <summary>
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/// 奖励ID
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/// </summary>
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public string? RewardId { get; set; }
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/// <summary>
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/// 翻倍倍数
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/// </summary>
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public int Doubling { get; set; }
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/// <summary>
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/// 是否灵珠奖品 0-否 1-是
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/// </summary>
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public int IsLingzhu { get; set; }
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/// <summary>
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/// 父奖品ID(宝箱子奖品时使用)
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/// 0 表示是父奖品或普通奖品,大于0表示是子奖品
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/// </summary>
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public int GoodsListId { get; set; }
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/// <summary>
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/// 创建时间
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/// </summary>
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public DateTime? CreatedAt { get; set; }
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/// <summary>
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/// 更新时间
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/// </summary>
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public DateTime UpdatedAt { get; set; }
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}
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#endregion
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