ChouBox/ChouBox.Model/Entities/Goods.cs
2025-04-24 00:57:14 +08:00

305 lines
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C#
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using System;
using System.Collections.Generic;
namespace ChouBox.Model.Entities;
/// <summary>
/// 盒子
/// </summary>
public partial class Goods
{
public uint Id { get; set; }
/// <summary>
/// 分类ID
/// </summary>
public uint CategoryId { get; set; }
/// <summary>
/// 盒子名称
/// </summary>
public string Title { get; set; } = null!;
/// <summary>
/// 盒子封面图
/// </summary>
public string Imgurl { get; set; } = null!;
/// <summary>
/// 盒子详情图
/// </summary>
public string ImgurlDetail { get; set; } = null!;
/// <summary>
/// 商品价格
/// </summary>
public decimal? Price { get; set; }
/// <summary>
/// 套数
/// </summary>
public uint? Stock { get; set; }
/// <summary>
/// 销量库存
/// </summary>
public uint SaleStock { get; set; }
/// <summary>
/// 锁箱 0否 1是
/// </summary>
public byte LockIs { get; set; }
/// <summary>
/// 锁箱时间
/// </summary>
public uint LockTime { get; set; }
/// <summary>
/// 发券开关0关闭 1开启
/// </summary>
public byte CouponIs { get; set; }
/// <summary>
/// 发券概率
/// </summary>
public uint CouponPro { get; set; }
/// <summary>
/// 发积分开关0关闭 1开启
/// </summary>
public byte IntegralIs { get; set; }
/// <summary>
/// 擂台赏抽全局赏数量
/// </summary>
public uint PrizeNum { get; set; }
/// <summary>
/// 1上架 2下架 3售罄
/// </summary>
public byte Status { get; set; }
/// <summary>
/// 排序值
/// </summary>
public uint? Sort { get; set; }
/// <summary>
/// 1一番赏 2无限赏 3擂台赏 4抽卡机 5积分赏 6全局赏 7福利盲盒 8领主赏 9连击赏
/// </summary>
public byte? Type { get; set; }
/// <summary>
/// 首页显示 0是 1否
/// </summary>
public byte ShowIs { get; set; }
/// <summary>
/// 卡册显示价格
/// </summary>
public string? ShowPrice { get; set; }
/// <summary>
/// 抽卡机卡牌背面图
/// </summary>
public string? PrizeImgurl { get; set; }
/// <summary>
/// 卡册banner
/// </summary>
public string? CardBanner { get; set; }
/// <summary>
/// 抽卡机抽奖设置
/// </summary>
public string? CardSet { get; set; }
/// <summary>
/// 抽卡机描述
/// </summary>
public string? CardNotice { get; set; }
/// <summary>
/// 预售时间
/// </summary>
public uint SaleTime { get; set; }
/// <summary>
/// 添加时间
/// </summary>
public uint Addtime { get; set; }
/// <summary>
/// 修改时间
/// </summary>
public uint UpdateTime { get; set; }
public int? DeleteTime { get; set; }
/// <summary>
/// 一包几张
/// </summary>
public int? CardNum { get; set; }
/// <summary>
/// 怒气值开关 0关 1开
/// </summary>
public byte? RageIs { get; set; }
/// <summary>
/// 怒气值
/// </summary>
public uint? Rage { get; set; }
/// <summary>
/// 道具卡ID
/// </summary>
public uint? ItemCardId { get; set; }
/// <summary>
/// 领主开关 0关 1开
/// </summary>
public bool? LingzhuIs { get; set; }
/// <summary>
/// 领主每发返
/// </summary>
public int? LingzhuFan { get; set; }
/// <summary>
/// 请选择抽中领主
/// </summary>
public int? LingzhuShangId { get; set; }
/// <summary>
/// 当前领主
/// </summary>
public int? KingUserId { get; set; }
/// <summary>
/// 连击赏连击次数
/// </summary>
public int? LianJiNum { get; set; }
/// <summary>
/// 连击赏赏id
/// </summary>
public int? LianJiShangId { get; set; }
/// <summary>
/// 是否首抽五折 1是 0否
/// </summary>
public byte? IsShouZhe { get; set; }
/// <summary>
/// 最新开关0关闭 1开启
/// </summary>
public byte NewIs { get; set; }
/// <summary>
/// 描述
/// </summary>
public string? GoodsDescribe { get; set; }
/// <summary>
/// 全局赏限购次数
/// </summary>
public int? QuanjuXiangou { get; set; }
/// <summary>
/// 需要的流水
/// </summary>
public decimal DayPrice { get; set; }
/// <summary>
/// 月总流水
/// </summary>
public decimal MouthPrice { get; set; }
/// <summary>
/// 月实付
/// </summary>
public decimal MouthPayPrice { get; set; }
/// <summary>
/// 日实付
/// </summary>
public decimal DayPayPrice { get; set; }
/// <summary>
/// 多少级之下能买
/// </summary>
public int UserLv { get; set; }
/// <summary>
/// 是否福利屋
/// </summary>
public int IsFlw { get; set; }
/// <summary>
/// 福利屋开始时间
/// </summary>
public int FlwStartTime { get; set; }
/// <summary>
/// 福利屋结束时间
/// </summary>
public int FlwEndTime { get; set; }
/// <summary>
/// 开奖时间
/// </summary>
public int OpenTime { get; set; }
/// <summary>
/// 0未开奖 1已开奖
/// </summary>
public int IsOpen { get; set; }
/// <summary>
/// 抽奖门槛
/// </summary>
public int ChoujiangXianzhi { get; set; }
/// <summary>
/// 同步编码guid
/// </summary>
public string? AsyncCode { get; set; }
/// <summary>
/// 最后一次同步时间
/// </summary>
public DateTime? AsyncDate { get; set; }
/// <summary>
/// 是否自动下架
/// </summary>
public sbyte IsAutoXiajia { get; set; }
/// <summary>
/// 下架利润率
/// </summary>
public int XiajiaLirun { get; set; }
/// <summary>
/// 下架生效抽数
/// </summary>
public int XiajiaAutoCoushu { get; set; }
/// <summary>
/// 消费多少额度解锁盒子
/// </summary>
public decimal UnlockAmount { get; set; }
/// <summary>
/// 每日限购次数
/// </summary>
public int DailyXiangou { get; set; }
/// <summary>
/// 下架金额当盒子利润值小于它时下架如100 盒子利润出现负数后,超过-100就下架
/// </summary>
public int XiajiaJine { get; set; }
}