using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CloudGaming.DtoModel.PlayGame
{
    /// <summary>
    /// 
    /// </summary>
    public class PlayGameHeartbeatResponse
    {
        /// <summary>
        /// 当前游戏消耗钻石数/每分钟
        /// </summary>
        public string GameConsumeDiamond { get; set; }

        /// <summary>
        /// 用户剩余游玩时间(分钟)
        /// </summary>
        public int UserPlayGameTime { get; set; }

        /// <summary>
        /// 用户剩余钻石
        /// </summary>
        public int Diamond { get; set; }
    }
}
