using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CloudGaming.AppConfigModel
{
    /// <summary>
    /// 
    /// </summary>
    public class WeChatConfig
    {
        /// <summary>
        /// appId
        /// </summary>
        public string AppId { get; set; }
        /// <summary>
        /// appkey
        /// </summary>
        public string AppSecret { get; set; }
        /// <summary>
        /// 
        /// </summary>
        public string Key { get; set; }
        /// <summary>
        /// 商户id
        /// </summary>
        public string MchId { get; set; }
        /// <summary>
        /// 回调地址
        /// </summary>
        public string NotifyUrl { get; set; }

        /// <summary>
        /// 微信支付序列号
        /// </summary>
        public string MerchantCertificateSerialNumber { get; set; }

        /// <summary>
        /// 微信支付私钥
        /// </summary>
        public string MerchantCertificatePrivateKey { get; set; }
    }
}



