using System;

namespace CloudGaming.Model.DbSqlServer.Db_Phone;

/// <summary>
/// 系统公告
/// </summary>
public partial class T_SysMessage: MultiTenantEntity
{
    public T_SysMessage() { }

    public virtual int Id { get; set; }

    /// <summary>
    /// 消息Id
    /// </summary>
    public virtual int MessageId { get; set; }

    /// <summary>
    /// 名称
    /// </summary>
    public virtual string? Name { get; set; }

    public virtual int? Type { get; set; }

    /// <summary>
    /// 内容
    /// </summary>
    public virtual string? Text { get; set; }

    public virtual DateTime? UpdateTime { get; set; }

    public virtual DateTime? CreateTime { get; set; }

    public virtual string? Desc { get; set; }

    public virtual int LvExp { get; set; }

    public virtual int MushroomCoin { get; set; }

    public virtual int DiamondNum { get; set; }

    public virtual int TemporaryMemberDay { get; set; }

    public virtual DateTime StartTime { get; set; }

    public virtual DateTime EndTime { get; set; }

    public virtual int ReceiveType { get; set; }

     /// <summary>
    /// 所属租户
    /// </summary>
    public override Guid TenantId { get; set; }
         }
