using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CloudGaming.DtoModel.Messages;

/// <summary>
/// 消息类型
/// </summary>
public enum MessageType
{
    /// <summary>
    /// 系统消息
    /// </summary>
    system,
    /// <summary>
    /// 用户消息
    /// </summary>
    user
}
