using System;

namespace CloudGaming.GameModel.Db.Db_Ext;

/// <summary>
/// 用户实名认证记录表
/// </summary>
public partial class T_User_RealAuthentication_Log
{
    public T_User_RealAuthentication_Log() { }

    /// <summary>
    /// 主键Id
    /// </summary>
    public virtual int Id { get; set; }

    /// <summary>
    /// 用户id
    /// </summary>
    public virtual int UserId { get; set; }

    /// <summary>
    /// 姓名
    /// </summary>
    public virtual string UserName { get; set; } = null!;

    /// <summary>
    /// 身份证号
    /// </summary>
    public virtual string IdCard { get; set; } = null!;

    /// <summary>
    /// 创建时间
    /// </summary>
    public virtual DateTime CreateTime { get; set; }

    /// <summary>
    /// 设备号
    /// </summary>
    public virtual string? DeviceNumber { get; set; }

    /// <summary>
    /// 是否发放奖励
    /// </summary>
    public virtual bool IsRewards { get; set; }

    /// <summary>
    /// 认证结果
    /// </summary>
    public virtual string? RealResults { get; set; }

    /// <summary>
    /// 扩展消息
    /// </summary>
    public virtual string? Message { get; set; }
}
