using System.Text.Json.Serialization;

namespace CloudGaming.DtoModel.PlayGame
{
    /// <summary>
    /// 通用设置
    /// </summary>
    public class PlayGameCommonSetting : RequestBaseModel
    {
        /// <summary>
        /// 本次游戏连接会话 id
        /// </summary>
        [JsonPropertyName("sc_id")]
        public int ScId { get; set; }
    }
}
