using System;

namespace CloudGaming.GameModel.Db.Db_Game;

/// <summary>
/// 游戏类型
/// </summary>
public partial class T_Game_Types
{
    public T_Game_Types() { }

    public virtual int Id { get; set; }

    /// <summary>
    /// 类型Id
    /// </summary>
    public virtual int TypeId { get; set; }

    /// <summary>
    /// 类型名称
    /// </summary>
    public virtual string TypeName { get; set; } = null!;

    /// <summary>
    /// 描述
    /// </summary>
    public virtual string? TypeDetails { get; set; }

    /// <summary>
    /// 创建时间
    /// </summary>
    public virtual DateTime? CreatTime { get; set; }

    /// <summary>
    /// 修改时间
    /// </summary>
    public virtual DateTime? UpdateTime { get; set; }

    /// <summary>
    /// 排序
    /// </summary>
    public virtual int OrderId { get; set; }

    /// <summary>
    /// 是否启用
    /// </summary>
    public virtual bool IsOnline { get; set; }
}
