using System;

namespace CloudGaming.Model.DbSqlServer.Db_User;

/// <summary>
/// 用户货币表
/// </summary>
public partial class T_User_Currency: MultiTenantEntity
{
    public T_User_Currency() { }

    public virtual int Id { get; set; }

    /// <summary>
    /// 货币类型 付费币、免费币
    /// </summary>
    public virtual int CurrencyType { get; set; }

    /// <summary>
    /// 货币名称
    /// </summary>
    public virtual string CurrencyName { get; set; } = null!;

    /// <summary>
    /// 货币余额
    /// </summary>
    public virtual decimal CurrencyMoney { get; set; }

    /// <summary>
    /// 修改时间
    /// </summary>
    public virtual DateTime UpdateAt { get; set; }

    /// <summary>
    /// 创建时间
    /// </summary>
    public virtual DateTime CreateAt { get; set; }

    /// <summary>
    /// 用户Id
    /// </summary>
    public virtual int UserId { get; set; }

     /// <summary>
    /// 所属租户
    /// </summary>
    public override Guid TenantId { get; set; }
         }
