提交实体类
This commit is contained in:
parent
3b0d56a0ce
commit
37b3e2049e
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@ -17,4 +17,8 @@
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\1-utile\HuanMeng.DotNetCore\HuanMeng.DotNetCore.csproj" />
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</ItemGroup>
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</Project>
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@ -46,13 +46,16 @@ namespace <#= NamespaceHint #>;
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<#
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}
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#>
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public partial class <#= Options.ContextName #> : DbContext
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/// <summary>
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/// 云游戏实体类
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/// </summary>
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public partial class <#= Options.ContextName #> : MultiTenantDbContext//DbContext
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{
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<#
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if (!Options.SuppressOnConfiguring)
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{
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#>
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public <#= Options.ContextName #>()
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public <#= Options.ContextName #>() : base(null)
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{
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}
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@ -60,14 +63,37 @@ public partial class <#= Options.ContextName #> : DbContext
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}
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#>
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public <#= Options.ContextName #>(DbContextOptions<<#= Options.ContextName #>> options)
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: base(options)
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: base(null, options)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="tenantInfo"></param>
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public <#= Options.ContextName #>(ITenantInfo tenantInfo) : base(tenantInfo)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="tenantInfo"></param>
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/// <param name="options"></param>
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public <#= Options.ContextName #>(ITenantInfo tenantInfo, DbContextOptions<<#= Options.ContextName #>> options) : base(tenantInfo, options)
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{
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}
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<#
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foreach (var entityType in Model.GetEntityTypes().Where(e => !e.IsSimpleManyToManyJoinEntityType()))
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{
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#>
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/// <summary>
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/// <#=entityType.GetComment()??"" #>
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/// </summary>
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public virtual DbSet<<#= entityType.Name #>> <#= entityType.GetDbSetName() #> { get; set; }
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<#
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@ -81,7 +107,6 @@ public partial class <#= Options.ContextName #> : DbContext
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if (!Options.SuppressConnectionStringWarning)
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{
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#>
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#warning To protect potentially sensitive information in your connection string, you should move it out of source code. You can avoid scaffolding the connection string by using the Name= syntax to read it from configuration - see https://go.microsoft.com/fwlink/?linkid=2131148. For more guidance on storing connection strings, see https://go.microsoft.com/fwlink/?LinkId=723263.
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<#
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}
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@ -296,7 +321,8 @@ public partial class <#= Options.ContextName #> : DbContext
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usings.AddRange(propertyFluentApiCalls.GetRequiredUsings());
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#>
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j.IndexerProperty<<#= code.Reference(property.ClrType) #>>(<#= code.Literal(property.Name) #>)<#= code.Fragment(propertyFluentApiCalls, indent: 7) #>;
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j.IndexerProperty<<#= code.Reference(property.ClrType) #>>(<#= code.Literal(property.Name) #>)<#= code.Fragment(propertyFluentApiCalls, indent: 7) #>;
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<#
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}
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#>
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@ -304,7 +330,13 @@ public partial class <#= Options.ContextName #> : DbContext
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<#
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anyEntityTypeConfiguration = true;
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}
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#>
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//添加全局筛选器
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if (this.TenantInfo != null)
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{
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entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
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}
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});
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<#
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// If any signicant code was generated, append it to the main environment
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@ -26,8 +26,8 @@
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var usings = new List<string>
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{
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"System",
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"System.Collections.Generic"
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// "System",
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//"System.Collections.Generic",
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};
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if (Options.UseDataAnnotations)
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@ -64,8 +64,10 @@ namespace <#= NamespaceHint #>;
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}
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}
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#>
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public partial class <#= EntityType.Name #>
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public partial class <#= EntityType.Name #>: MultiTenantEntity
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{
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public <#= EntityType.Name #>() { }
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<#
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var firstProperty = true;
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foreach (var property in EntityType.GetProperties().OrderBy(p => p.GetColumnOrder() ?? -1))
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@ -75,6 +77,15 @@ public partial class <#= EntityType.Name #>
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WriteLine("");
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}
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if(property.Name=="TenantId"){
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#>
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/// <summary>
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/// 所属租户
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/// </summary>
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public override Guid TenantId { get; set; }
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<#
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continue;
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}
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if (!string.IsNullOrEmpty(property.GetComment()))
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{
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#>
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@ -100,8 +111,9 @@ public partial class <#= EntityType.Name #>
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var needsNullable = Options.UseNullableReferenceTypes && property.IsNullable && !property.ClrType.IsValueType;
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var needsInitializer = Options.UseNullableReferenceTypes && !property.IsNullable && !property.ClrType.IsValueType;
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#>
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public <#= code.Reference(property.ClrType) #><#= needsNullable ? "?" : "" #> <#= property.Name #> { get; set; }<#= needsInitializer ? " = null!;" : "" #>
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public virtual <#= code.Reference(property.ClrType) #><#= needsNullable ? "?" : "" #> <#= property.Name #> { get; set; }<#= needsInitializer ? " = null!;" : "" #>
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<#
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firstProperty = false;
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}
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@ -0,0 +1,474 @@
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using System;
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using System.Collections.Generic;
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using Microsoft.EntityFrameworkCore;
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namespace CloudGaming.Model.DbSqlServer.Db_User;
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/// <summary>
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/// 云游戏实体类
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/// </summary>
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public partial class CloudGamingUserContext : MultiTenantDbContext//DbContext
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{
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public CloudGamingUserContext() : base(null)
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{
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}
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public CloudGamingUserContext(DbContextOptions<CloudGamingUserContext> options)
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: base(null, options)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="tenantInfo"></param>
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public CloudGamingUserContext(ITenantInfo tenantInfo) : base(tenantInfo)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="tenantInfo"></param>
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/// <param name="options"></param>
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public CloudGamingUserContext(ITenantInfo tenantInfo, DbContextOptions<CloudGamingUserContext> options) : base(tenantInfo, options)
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{
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}
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/// <summary>
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/// 用户表
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/// </summary>
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public virtual DbSet<T_User> T_User { get; set; }
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/// <summary>
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/// 用户货币表
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/// </summary>
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public virtual DbSet<T_User_Currency> T_User_Currency { get; set; }
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/// <summary>
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/// 用户金额记录表
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/// </summary>
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public virtual DbSet<T_User_Currency_Log> T_User_Currency_Log { get; set; }
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/// <summary>
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/// 用户扩展表
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/// </summary>
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public virtual DbSet<T_User_Data> T_User_Data { get; set; }
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/// <summary>
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/// 意向订单表
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/// </summary>
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public virtual DbSet<T_User_IntentOrder> T_User_IntentOrder { get; set; }
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/// <summary>
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/// 小程序登录表
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/// </summary>
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public virtual DbSet<T_User_MiniProgram_Account> T_User_MiniProgram_Account { get; set; }
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/// <summary>
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/// 订单完成表
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/// </summary>
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public virtual DbSet<T_User_Order> T_User_Order { get; set; }
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/// <summary>
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/// 订单详情表
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/// </summary>
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public virtual DbSet<T_User_OrderItems> T_User_OrderItems { get; set; }
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/// <summary>
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/// 手机号登录表
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/// </summary>
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public virtual DbSet<T_User_Phone_Account> T_User_Phone_Account { get; set; }
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/// <summary>
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/// 用户单点登录表
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/// </summary>
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public virtual DbSet<T_User_Token> T_User_Token { get; set; }
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protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
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=> optionsBuilder.UseSqlServer("Server=192.168.1.17;Database=CloudGamingUser;User Id=sa;Password=Dbt@com@123;TrustServerCertificate=true;");
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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modelBuilder.Entity<T_User>(entity =>
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{
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entity.HasKey(e => e.Id).HasName("PK__T_User__3214EC073733108B");
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entity.ToTable(tb => tb.HasComment("用户表"));
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entity.Property(e => e.Id).HasComment("用户Id");
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entity.Property(e => e.CreatedAt)
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.HasComment("创建时间")
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.HasColumnType("datetime");
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entity.Property(e => e.IDCard)
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.HasMaxLength(64)
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.HasComment("身份证号");
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entity.Property(e => e.Ip)
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.HasMaxLength(100)
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.HasComment("Ip地址")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.IsTest).HasComment("是否是测试账号");
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entity.Property(e => e.LastLoginAt)
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.HasComment("最后一次登录时间")
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.HasColumnType("datetime");
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entity.Property(e => e.LastLoginType).HasComment("最后一次登录方式,1手机号,2默认登录");
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entity.Property(e => e.NickName)
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.HasMaxLength(100)
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.HasComment("用户昵称")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.RegisterType).HasComment("首次注册方式");
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entity.Property(e => e.State).HasComment("0正常,1注销");
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entity.Property(e => e.TenantId).HasComment("租户Id");
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entity.Property(e => e.UpdatedAt)
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.HasComment("修改时间")
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.HasColumnType("datetime");
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entity.Property(e => e.UserIconUrl)
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.HasMaxLength(300)
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.HasComment("用户头像")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.UserName)
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.HasMaxLength(100)
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.HasComment("姓名")
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.UseCollation("Chinese_PRC_CI_AS");
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//添加全局筛选器
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if (this.TenantInfo != null)
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{
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entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
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}
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});
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modelBuilder.Entity<T_User_Currency>(entity =>
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{
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entity.HasKey(e => e.Id).HasName("PK__T_User_C__3214EC0728E86D78");
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entity.ToTable(tb => tb.HasComment("用户货币表"));
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entity.Property(e => e.CreateAt)
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.HasComment("创建时间")
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.HasColumnType("datetime");
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entity.Property(e => e.CurrencyMoney)
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.HasComment("货币余额")
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.HasColumnType("decimal(10, 2)");
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entity.Property(e => e.CurrencyName)
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.HasMaxLength(20)
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.HasComment("货币名称")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.CurrencyType).HasComment("货币类型 付费币、免费币");
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entity.Property(e => e.TenantId).HasComment("租户Id");
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entity.Property(e => e.UpdateAt)
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.HasComment("修改时间")
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.HasColumnType("datetime");
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entity.Property(e => e.UserId).HasComment("用户Id");
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//添加全局筛选器
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if (this.TenantInfo != null)
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{
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entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
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}
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});
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modelBuilder.Entity<T_User_Currency_Log>(entity =>
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{
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entity.HasKey(e => e.Id).HasName("PK__T_User_C__3214EC07DBD26048");
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entity.ToTable(tb => tb.HasComment("用户金额记录表"));
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entity.Property(e => e.Consume)
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.HasComment("金额")
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.HasColumnType("decimal(10, 2)");
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entity.Property(e => e.ConsumeType).HasComment("消耗类型,0消耗,1增加");
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entity.Property(e => e.CreateAt)
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.HasComment("创建时间")
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.HasColumnType("datetime");
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entity.Property(e => e.CurrencyType).HasComment("金额类型");
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entity.Property(e => e.ExpiresAt)
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.HasComment("消耗的结束时间")
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.HasColumnType("datetime");
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entity.Property(e => e.GameId)
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.HasMaxLength(200)
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.HasComment("消耗的游戏Id");
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entity.Property(e => e.IsShow).HasComment("是否显示给用户");
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entity.Property(e => e.OrderId)
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.HasMaxLength(64)
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.HasComment("订单号")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.Remarks)
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.HasMaxLength(200)
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.HasComment("备注")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.TenantId).HasComment("租户");
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entity.Property(e => e.Title)
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.HasMaxLength(200)
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.HasComment("标题")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.UpdateAt)
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.HasComment("修改时间")
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.HasColumnType("datetime");
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entity.Property(e => e.UserId).HasComment("用户");
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//添加全局筛选器
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if (this.TenantInfo != null)
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{
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entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
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}
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});
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modelBuilder.Entity<T_User_Data>(entity =>
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{
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entity.HasKey(e => e.Id).HasName("PK__T_UsersD__3214EC0738D57E8A");
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entity.ToTable(tb => tb.HasComment("用户扩展表"));
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entity.HasIndex(e => new { e.TenantId, e.UserId }, "UserData_index");
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entity.Property(e => e.Id).HasComment("主键");
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entity.Property(e => e.CreateAt)
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.HasComment("创建时间")
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.HasColumnType("datetime");
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entity.Property(e => e.Email)
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.HasMaxLength(255)
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.HasComment("邮箱");
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entity.Property(e => e.PhoneNum)
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.HasMaxLength(20)
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.HasComment("手机号");
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entity.Property(e => e.TenantId).HasComment("多租户");
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entity.Property(e => e.UpdateAt)
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.HasComment("修改时间")
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.HasColumnType("datetime");
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entity.Property(e => e.UserId).HasComment("用户Id");
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//添加全局筛选器
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if (this.TenantInfo != null)
|
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{
|
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entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
|
||||
}
|
||||
});
|
||||
|
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modelBuilder.Entity<T_User_IntentOrder>(entity =>
|
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{
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entity.HasKey(e => e.Id).HasName("PK__T_User_I__3214EC07D27A8CE9");
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entity.ToTable(tb => tb.HasComment("意向订单表"));
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entity.Property(e => e.Id).HasComment("主键");
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entity.Property(e => e.CreatedAt)
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.HasComment("创建时间")
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.HasColumnType("datetime");
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entity.Property(e => e.IntentAt)
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.HasComment("订单创建时间")
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.HasColumnType("datetime");
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entity.Property(e => e.Method)
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.HasMaxLength(10)
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.HasComment("支付方式")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.Notes)
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.HasMaxLength(200)
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.HasComment("备注")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.OrderId)
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.HasMaxLength(64)
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.HasComment("订单Id")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.Price)
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.HasComment("价格")
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.HasColumnType("money");
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entity.Property(e => e.ProductId)
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.HasMaxLength(50)
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.HasComment("产品id")
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.UseCollation("Chinese_PRC_CI_AS");
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entity.Property(e => e.Quantity).HasComment("数量");
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entity.Property(e => e.Status).HasComment("状态");
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entity.Property(e => e.TenantId).HasComment("租户");
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entity.Property(e => e.UpdatedAt)
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.HasComment("修改时间")
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.HasColumnType("datetime");
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entity.Property(e => e.UserId).HasComment("用户Id");
|
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//添加全局筛选器
|
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if (this.TenantInfo != null)
|
||||
{
|
||||
entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
|
||||
}
|
||||
});
|
||||
|
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modelBuilder.Entity<T_User_MiniProgram_Account>(entity =>
|
||||
{
|
||||
entity.HasKey(e => e.Id).HasName("PK__T_User_M__3214EC073889A8B9");
|
||||
|
||||
entity.ToTable(tb => tb.HasComment("小程序登录表"));
|
||||
|
||||
entity.Property(e => e.Id).HasComment("主键");
|
||||
entity.Property(e => e.CreateAt)
|
||||
.HasComment("创建时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.OpenId)
|
||||
.HasMaxLength(200)
|
||||
.HasComment("用户唯一标识")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.SessionKey)
|
||||
.HasMaxLength(200)
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.TenantId).HasComment("租户");
|
||||
entity.Property(e => e.Unionid)
|
||||
.HasMaxLength(200)
|
||||
.HasComment("用户在开放平台的唯一标识符,若当前小程序已绑定到微信开放平台账号下会返回,详见")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.UpdateAt)
|
||||
.HasComment("修改时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.UserId).HasComment("用户Id");
|
||||
//添加全局筛选器
|
||||
if (this.TenantInfo != null)
|
||||
{
|
||||
entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
|
||||
}
|
||||
});
|
||||
|
||||
modelBuilder.Entity<T_User_Order>(entity =>
|
||||
{
|
||||
entity.HasKey(e => e.Id).HasName("PK__T_Order__3214EC07C8DD7EE1");
|
||||
|
||||
entity.ToTable(tb => tb.HasComment("订单完成表"));
|
||||
|
||||
entity.Property(e => e.CreatedAt)
|
||||
.HasComment("创建时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.OrderDate)
|
||||
.HasComment("订单创建时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.OrderId)
|
||||
.HasMaxLength(64)
|
||||
.HasComment("订单编号")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.PaymentDate)
|
||||
.HasComment("订单支付时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.PaymentDay).HasComment("订单创建天");
|
||||
entity.Property(e => e.PaymentMethod)
|
||||
.HasMaxLength(10)
|
||||
.HasComment("订单支付方式")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.ProductId)
|
||||
.HasMaxLength(100)
|
||||
.HasComment("购买的产品Id")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.Status).HasComment("订单状态");
|
||||
entity.Property(e => e.TenantId).HasComment("租户");
|
||||
entity.Property(e => e.TotalPrice)
|
||||
.HasComment("价格")
|
||||
.HasColumnType("money");
|
||||
entity.Property(e => e.UpdatedAt)
|
||||
.HasComment("修改时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.UserId).HasComment("用户Id");
|
||||
//添加全局筛选器
|
||||
if (this.TenantInfo != null)
|
||||
{
|
||||
entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
|
||||
}
|
||||
});
|
||||
|
||||
modelBuilder.Entity<T_User_OrderItems>(entity =>
|
||||
{
|
||||
entity.HasKey(e => e.Id).HasName("PK__T_OrderI__3214EC077E53EC22");
|
||||
|
||||
entity.ToTable(tb => tb.HasComment("订单详情表"));
|
||||
|
||||
entity.Property(e => e.OrderId)
|
||||
.HasMaxLength(64)
|
||||
.HasComment("订单id")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.PayUrl)
|
||||
.HasComment("支付地址")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.PaymentInfo)
|
||||
.HasComment("支付信息")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.Product).HasComment("产品id、主键");
|
||||
entity.Property(e => e.ProductId)
|
||||
.HasMaxLength(100)
|
||||
.HasComment("产品id")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.RewardInfo)
|
||||
.HasComment("发放奖励信息")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.RewardTips)
|
||||
.HasComment("发放奖励提示")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.TenantId).HasComment("租户");
|
||||
//添加全局筛选器
|
||||
if (this.TenantInfo != null)
|
||||
{
|
||||
entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
|
||||
}
|
||||
});
|
||||
|
||||
modelBuilder.Entity<T_User_Phone_Account>(entity =>
|
||||
{
|
||||
entity.HasKey(e => e.Id).HasName("PK__T_User_P__3214EC07987BDDB2");
|
||||
|
||||
entity.ToTable(tb => tb.HasComment("手机号登录表"));
|
||||
|
||||
entity.Property(e => e.Id).HasComment("主键");
|
||||
entity.Property(e => e.CreatedAt)
|
||||
.HasComment("修改时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.IsLogout).HasComment("是否注销");
|
||||
entity.Property(e => e.LastLoginAt)
|
||||
.HasComment("最后一次登录时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.NikeName)
|
||||
.HasMaxLength(100)
|
||||
.HasComment("用户昵称")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.PhoneNum)
|
||||
.HasMaxLength(50)
|
||||
.IsUnicode(false)
|
||||
.HasComment("手机号")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
entity.Property(e => e.TenantId).HasComment("租户Id");
|
||||
entity.Property(e => e.UpdatedAt)
|
||||
.HasComment("创建时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.UserId).HasComment("用户Id");
|
||||
entity.Property(e => e.VerificationCode)
|
||||
.HasMaxLength(10)
|
||||
.IsUnicode(false)
|
||||
.HasComment("验证码")
|
||||
.UseCollation("Chinese_PRC_CI_AS");
|
||||
//添加全局筛选器
|
||||
if (this.TenantInfo != null)
|
||||
{
|
||||
entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
|
||||
}
|
||||
});
|
||||
|
||||
modelBuilder.Entity<T_User_Token>(entity =>
|
||||
{
|
||||
entity.HasKey(e => e.Id).HasName("PK__T_User_T__3214EC072DF12976");
|
||||
|
||||
entity.ToTable(tb => tb.HasComment("用户单点登录表"));
|
||||
|
||||
entity.Property(e => e.CreateAt)
|
||||
.HasComment("创建时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.ExpiresAt)
|
||||
.HasComment("过期时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.TenantId).HasComment("租户");
|
||||
entity.Property(e => e.Token).HasComment("登录token");
|
||||
entity.Property(e => e.UpdateAt)
|
||||
.HasComment("修改时间")
|
||||
.HasColumnType("datetime");
|
||||
entity.Property(e => e.UserId).HasComment("用户Id");
|
||||
//添加全局筛选器
|
||||
if (this.TenantInfo != null)
|
||||
{
|
||||
entity.HasQueryFilter(it => it.TenantId == this.TenantInfo.TenantId);
|
||||
}
|
||||
});
|
||||
|
||||
OnModelCreatingPartial(modelBuilder);
|
||||
}
|
||||
|
||||
partial void OnModelCreatingPartial(ModelBuilder modelBuilder);
|
||||
}
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 用户表
|
||||
/// </summary>
|
||||
public partial class T_User: MultiTenantEntity
|
||||
{
|
||||
public T_User() { }
|
||||
|
||||
/// <summary>
|
||||
/// 用户Id
|
||||
/// </summary>
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户昵称
|
||||
/// </summary>
|
||||
public virtual string NickName { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 身份证号
|
||||
/// </summary>
|
||||
public virtual string? IDCard { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 姓名
|
||||
/// </summary>
|
||||
public virtual string? UserName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 首次注册方式
|
||||
/// </summary>
|
||||
public virtual int RegisterType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 最后一次登录方式,1手机号,2默认登录
|
||||
/// </summary>
|
||||
public virtual int LastLoginType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 最后一次登录时间
|
||||
/// </summary>
|
||||
public virtual DateTime LastLoginAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime UpdatedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Ip地址
|
||||
/// </summary>
|
||||
public virtual string? Ip { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 0正常,1注销
|
||||
/// </summary>
|
||||
public virtual int State { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户头像
|
||||
/// </summary>
|
||||
public virtual string? UserIconUrl { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否是测试账号
|
||||
/// </summary>
|
||||
public virtual bool? IsTest { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,48 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 用户货币表
|
||||
/// </summary>
|
||||
public partial class T_User_Currency: MultiTenantEntity
|
||||
{
|
||||
public T_User_Currency() { }
|
||||
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 货币类型 付费币、免费币
|
||||
/// </summary>
|
||||
public virtual int CurrencyType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 货币名称
|
||||
/// </summary>
|
||||
public virtual string CurrencyName { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 货币余额
|
||||
/// </summary>
|
||||
public virtual decimal CurrencyMoney { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime UpdateAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime CreateAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户Id
|
||||
/// </summary>
|
||||
public virtual int UserId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,78 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 用户金额记录表
|
||||
/// </summary>
|
||||
public partial class T_User_Currency_Log: MultiTenantEntity
|
||||
{
|
||||
public T_User_Currency_Log() { }
|
||||
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户
|
||||
/// </summary>
|
||||
public virtual int UserId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 标题
|
||||
/// </summary>
|
||||
public virtual string? Title { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 金额类型
|
||||
/// </summary>
|
||||
public virtual int CurrencyType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 金额
|
||||
/// </summary>
|
||||
public virtual decimal Consume { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 消耗类型,0消耗,1增加
|
||||
/// </summary>
|
||||
public virtual int ConsumeType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 备注
|
||||
/// </summary>
|
||||
public virtual string? Remarks { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime CreateAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime UpdateAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单号
|
||||
/// </summary>
|
||||
public virtual string? OrderId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否显示给用户
|
||||
/// </summary>
|
||||
public virtual bool IsShow { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 消耗的结束时间
|
||||
/// </summary>
|
||||
public virtual DateTime? ExpiresAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 消耗的游戏Id
|
||||
/// </summary>
|
||||
public virtual string? GameId { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,46 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 用户扩展表
|
||||
/// </summary>
|
||||
public partial class T_User_Data: MultiTenantEntity
|
||||
{
|
||||
public T_User_Data() { }
|
||||
|
||||
/// <summary>
|
||||
/// 主键
|
||||
/// </summary>
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户Id
|
||||
/// </summary>
|
||||
public virtual int UserId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 手机号
|
||||
/// </summary>
|
||||
public virtual string? PhoneNum { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 邮箱
|
||||
/// </summary>
|
||||
public virtual string? Email { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime CreateAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime UpdateAt { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,76 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 意向订单表
|
||||
/// </summary>
|
||||
public partial class T_User_IntentOrder: MultiTenantEntity
|
||||
{
|
||||
public T_User_IntentOrder() { }
|
||||
|
||||
/// <summary>
|
||||
/// 主键
|
||||
/// </summary>
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户Id
|
||||
/// </summary>
|
||||
public virtual int UserId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 产品id
|
||||
/// </summary>
|
||||
public virtual string ProductId { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 支付方式
|
||||
/// </summary>
|
||||
public virtual string Method { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 价格
|
||||
/// </summary>
|
||||
public virtual decimal Price { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 数量
|
||||
/// </summary>
|
||||
public virtual int Quantity { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 状态
|
||||
/// </summary>
|
||||
public virtual int Status { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 备注
|
||||
/// </summary>
|
||||
public virtual string? Notes { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime IntentAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime UpdatedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单Id
|
||||
/// </summary>
|
||||
public virtual string OrderId { get; set; } = null!;
|
||||
}
|
||||
|
|
@ -0,0 +1,48 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 小程序登录表
|
||||
/// </summary>
|
||||
public partial class T_User_MiniProgram_Account: MultiTenantEntity
|
||||
{
|
||||
public T_User_MiniProgram_Account() { }
|
||||
|
||||
/// <summary>
|
||||
/// 主键
|
||||
/// </summary>
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户Id
|
||||
/// </summary>
|
||||
public virtual int UserId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户唯一标识
|
||||
/// </summary>
|
||||
public virtual string OpenId { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 用户在开放平台的唯一标识符,若当前小程序已绑定到微信开放平台账号下会返回,详见
|
||||
/// </summary>
|
||||
public virtual string? Unionid { get; set; }
|
||||
|
||||
public virtual string? SessionKey { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime CreateAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime UpdateAt { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,73 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 订单完成表
|
||||
/// </summary>
|
||||
public partial class T_User_Order: MultiTenantEntity
|
||||
{
|
||||
public T_User_Order() { }
|
||||
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单编号
|
||||
/// </summary>
|
||||
public virtual string OrderId { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 用户Id
|
||||
/// </summary>
|
||||
public virtual int UserId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime OrderDate { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单支付时间
|
||||
/// </summary>
|
||||
public virtual DateTime PaymentDate { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单支付方式
|
||||
/// </summary>
|
||||
public virtual string PaymentMethod { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 购买的产品Id
|
||||
/// </summary>
|
||||
public virtual string ProductId { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 价格
|
||||
/// </summary>
|
||||
public virtual decimal TotalPrice { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单状态
|
||||
/// </summary>
|
||||
public virtual int Status { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime UpdatedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 订单创建天
|
||||
/// </summary>
|
||||
public virtual DateOnly PaymentDay { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 订单详情表
|
||||
/// </summary>
|
||||
public partial class T_User_OrderItems: MultiTenantEntity
|
||||
{
|
||||
public T_User_OrderItems() { }
|
||||
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 产品id
|
||||
/// </summary>
|
||||
public virtual string ProductId { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 订单id
|
||||
/// </summary>
|
||||
public virtual string OrderId { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 发放奖励信息
|
||||
/// </summary>
|
||||
public virtual string? RewardInfo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 产品id、主键
|
||||
/// </summary>
|
||||
public virtual int Product { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 支付信息
|
||||
/// </summary>
|
||||
public virtual string? PaymentInfo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 发放奖励提示
|
||||
/// </summary>
|
||||
public virtual string? RewardTips { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 支付地址
|
||||
/// </summary>
|
||||
public virtual string? PayUrl { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,61 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 手机号登录表
|
||||
/// </summary>
|
||||
public partial class T_User_Phone_Account: MultiTenantEntity
|
||||
{
|
||||
public T_User_Phone_Account() { }
|
||||
|
||||
/// <summary>
|
||||
/// 主键
|
||||
/// </summary>
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户Id
|
||||
/// </summary>
|
||||
public virtual int UserId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 手机号
|
||||
/// </summary>
|
||||
public virtual string PhoneNum { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 验证码
|
||||
/// </summary>
|
||||
public virtual string VerificationCode { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// 最后一次登录时间
|
||||
/// </summary>
|
||||
public virtual DateTime LastLoginAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime UpdatedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户昵称
|
||||
/// </summary>
|
||||
public virtual string? NikeName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否注销
|
||||
/// </summary>
|
||||
public virtual bool IsLogout { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
using System;
|
||||
|
||||
namespace CloudGaming.Model.DbSqlServer.Db_User;
|
||||
|
||||
/// <summary>
|
||||
/// 用户单点登录表
|
||||
/// </summary>
|
||||
public partial class T_User_Token: MultiTenantEntity
|
||||
{
|
||||
public T_User_Token() { }
|
||||
|
||||
public virtual int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户Id
|
||||
/// </summary>
|
||||
public virtual int UserId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属租户
|
||||
/// </summary>
|
||||
public override Guid TenantId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 登录token
|
||||
/// </summary>
|
||||
public virtual string? Token { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 过期时间
|
||||
/// </summary>
|
||||
public virtual DateTime? ExpiresAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 创建时间
|
||||
/// </summary>
|
||||
public virtual DateTime? CreateAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 修改时间
|
||||
/// </summary>
|
||||
public virtual DateTime? UpdateAt { get; set; }
|
||||
}
|
||||
|
|
@ -0,0 +1,6 @@
|
|||
|
||||
##在API项目里面执行,使用连接字符串名称,生成代码到model项目
|
||||
```sh
|
||||
--user
|
||||
dotnet ef dbcontext scaffold "Server=192.168.1.17;Database=CloudGamingUser;User Id=sa;Password=Dbt@com@123;TrustServerCertificate=true;" Microsoft.EntityFrameworkCore.SqlServer -o DbSqlServer/Db_User/ --use-database-names --no-pluralize --force
|
||||
```
|
||||
2
src/CloudGaming/CloudGaming.Model/GlobalUsings.cs
Normal file
2
src/CloudGaming/CloudGaming.Model/GlobalUsings.cs
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
global using HuanMeng.DotNetCore.MultiTenant;
|
||||
global using HuanMeng.DotNetCore.MultiTenant.Contract;
|
||||
Loading…
Reference in New Issue
Block a user