This commit is contained in:
bibabo 2024-11-13 22:34:56 +08:00
commit 631e7ac35f
63 changed files with 2348 additions and 742 deletions

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@ -8,6 +8,7 @@
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
<DockerfileContext>..\..</DockerfileContext>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
<IsPackable>true</IsPackable>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">

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@ -0,0 +1,68 @@
using Bogus.DataSets;
using CloudGaming.Api.Base;
using CloudGaming.Code.Account;
using CloudGaming.Code.AppExtend;
using CloudGaming.Code.DataAccess;
using CloudGaming.Code.MiddlewareExtend;
using CloudGaming.DtoModel.Account;
using CloudGaming.DtoModel.Account.Login;
using CloudGaming.GameModel.Db.Db_Ext;
using HuanMeng.DotNetCore.AttributeExtend;
using HuanMeng.DotNetCore.Base;
using HuanMeng.DotNetCore.Utility;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
namespace CloudGaming.Api.Controllers;
/// <summary>
/// 账号管理
/// </summary>
public class AccountController : CloudGamingControllerBase
{
public AccountController(IServiceProvider _serviceProvider) : base(_serviceProvider)
{
}
/// <summary>
/// 发送验证码
/// </summary>
/// <param name="phoneNumber"></param>
/// <returns></returns>
[HttpPost]
[Message("发送成功")]
public async Task<bool> SendPhoneNumber([FromBody] PhoneNumberRequest phoneNumber)
{
AccountBLL account = new AccountBLL(ServiceProvider);
return await account.SendPhoneNumber(phoneNumber.PhoneNumber);
}
/// <summary>
/// 登录接口
/// 登录数据格式(设备号的目的是用于以后的多设备登录)
/// 短信登录:{"phoneNumber":"手机号","verificationCode":"验证码","deviceNumber":"设备号"}
/// token登录请求标头需要带上Authorized的token {"deviceNumber":"设备号"}
/// </summary>
/// <returns></returns>
[HttpPost]
public async Task<AccountLogInResponse> LoginAsync([FromBody] BaseLoginParams baseLogin)
{
AccountBLL account = new AccountBLL(ServiceProvider);
return await account.LoginAsync();
}
/// <summary>
///
/// </summary>
/// <returns></returns>
[HttpGet]
[Authorize]
public async Task<bool> GetUserInfo()
{
return true;
}
}

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@ -3,6 +3,7 @@ using CloudGaming.Code.Config;
using CloudGaming.DtoModel;
using CloudGaming.GameModel.Db.Db_Ext;
using HuanMeng.DotNetCore.AttributeExtend;
using HuanMeng.DotNetCore.Base;
using Microsoft.AspNetCore.Mvc;
@ -24,6 +25,7 @@ namespace CloudGaming.Api.Controllers
/// </summary>
/// <returns></returns>
[HttpGet]
[Message("发送成功")]
public async Task<AppConfigDto> GetAppConfigAsync()
{
AppConfigBLL appConfigBLL = new AppConfigBLL(ServiceProvider);

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@ -74,5 +74,18 @@ namespace CloudGaming.Api.Controllers
GameBLL gamebll = new GameBLL(this.ServiceProvider);
return gamebll.GameRecommendations(gameId);
}
/// <summary>
/// 游戏搜索
/// </summary>
/// <param name="gameId"></param>
/// <returns></returns>
[HttpGet]
public List<GameListDto> GameSearch([FromQuery] string? gameId)
{
GameBLL gamebll = new GameBLL(this.ServiceProvider);
return gamebll.GameSearch(gameId);
}
}
}

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@ -8,6 +8,9 @@ using Microsoft.AspNetCore.Mvc;
namespace CloudGaming.Api.Controllers;
/// <summary>
/// 首页
/// </summary>
public class HomeController : CloudGamingControllerBase
{
public HomeController(IServiceProvider _serviceProvider) : base(_serviceProvider)

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@ -4,8 +4,7 @@
FROM mcr.microsoft.com/dotnet/aspnet:8.0 AS base
USER app
WORKDIR /app
EXPOSE 8080
EXPOSE 8081
EXPOSE 80
# 此阶段用于生成服务项目
@ -14,8 +13,10 @@ ARG BUILD_CONFIGURATION=Release
WORKDIR /src
COPY ["Api/CloudGaming.Api/CloudGaming.Api.csproj", "Api/CloudGaming.Api/"]
COPY ["Code/CloudGaming.Code/CloudGaming.Code.csproj", "Code/CloudGaming.Code/"]
COPY ["Model/CloudGaming.Model/CloudGaming.Model.csproj", "Model/CloudGaming.Model/"]
COPY ["Model/CloudGaming.DtoModel/CloudGaming.DtoModel.csproj", "Model/CloudGaming.DtoModel/"]
COPY ["Model/CloudGaming.GameModel/CloudGaming.GameModel.csproj", "Model/CloudGaming.GameModel/"]
COPY ["Utile/HuanMeng.DotNetCore/HuanMeng.DotNetCore.csproj", "Utile/HuanMeng.DotNetCore/"]
COPY ["Model/CloudGaming.Model/CloudGaming.Model.csproj", "Model/CloudGaming.Model/"]
RUN dotnet restore "./Api/CloudGaming.Api/CloudGaming.Api.csproj"
COPY . .
WORKDIR "/src/Api/CloudGaming.Api"

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@ -18,6 +18,7 @@ using Microsoft.AspNetCore.Mvc.Infrastructure;
using Microsoft.Extensions.Options;
using CloudGaming.GameModel.Db.Db_Ext;
using CloudGaming.Code.MiddlewareExtend;
using CloudGaming.Code.Filter;
var builder = WebApplication.CreateBuilder(args);
#region
// Add services to the container.
@ -51,6 +52,7 @@ builder.Services.AddControllers(options =>
{
// 添加自定义的 ResultFilter 到全局过滤器中
options.Filters.Add<CustomResultFilter>();
options.Filters.Add<CustomExceptionFilter>();
})
.AddNewtonsoftJson(options =>
{
@ -68,7 +70,9 @@ builder.Services.AddControllers(options =>
//options.SerializerSettings.Converters.Add()
// 其他配置...
});
builder.Services.AddSingleton<ObjectResultExecutor, CustomObjectResultExecutor>();
//CustomResultFilter
//builder.Services.AddSingleton<ObjectResultExecutor, CustomObjectResultExecutor>();
#endregion
// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
builder.Services.AddEndpointsApiExplorer();

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@ -5,6 +5,15 @@
"Microsoft.AspNetCore": "Warning"
}
},
"AgileConfig": {
"appId": "CloudGaming",
"secret": "95BB717C61D1ECB0E9FB82C932CC77FF",
"nodes": "http://124.220.55.158:94", //使
"url": "http://124.220.55.158:94",
"env": "DEV",
"UserName": "admin",
"Password": "dbt@com@1234"
},
//
"Kestrel": {
"Endpoints": {

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@ -74,7 +74,7 @@
"secret": "95BB717C61D1ECB0E9FB82C932CC77FF",
"nodes": "http://124.220.55.158:94", //使
"url": "http://124.220.55.158:94",
"env": "DEV",
"env": "TEST",
"UserName": "admin",
"Password": "dbt@com@1234"
},

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@ -0,0 +1,294 @@
using Alipay.EasySDK.Kernel;
using CloudGaming.Code.Account.Contract;
using CloudGaming.Code.Sms;
using CloudGaming.DtoModel.Account;
using CloudGaming.DtoModel.Account.Login;
using HuanMeng.DotNetCore.JwtInfrastructure;
using HuanMeng.DotNetCore.Redis;
using HuanMeng.DotNetCore.Utility;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Claims;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.Account
{
/// <summary>
/// 账号操作
/// </summary>
public class AccountBLL : CloudGamingBase
{
public AccountBLL(IServiceProvider serviceProvider) : base(serviceProvider)
{
}
/// <summary>
/// 发送手机号码
/// </summary>
/// <param name="PhoneNumber"></param>
/// <returns></returns>
public async Task<bool> SendPhoneNumber(string PhoneNumber)
{
if (!PhoneNumberValidator.IsPhoneNumber(PhoneNumber))
{
throw MessageBox.Show(ResonseCode.PhoneNumberException, "手机号格式错误");
}
var day = int.Parse(DateTime.Now.ToString("yyyyMMdd"));
var smsCount = await Dao.DaoExt.Context.T_Sms_Log.Where(it => it.SendTimeDay == day && it.PhoneNumber == PhoneNumber).CountAsync();
if (smsCount >= 5)
{
throw MessageBox.Show(ResonseCode.PhoneNumberMaxException, "当日发送以达到上限");
}
var phoneNumberCache = RedisCache.StringGetAsync($"App:sms:{PhoneNumber}");
var verificationCode = new Random().Next(1000, 9999).ToString();
var sms = AppConfig.AliyunConfig.GetPhoneNumberVerificationService();
bool isSend = false;
string exMsg = "";
try
{
isSend = await sms.SendVerificationCodeAsync(PhoneNumber, verificationCode);
}
catch (Exception ex)
{
exMsg = ex.Message;
if (exMsg.Length > 200)
{
exMsg = exMsg.Substring(0, 200);
}
}
if (isSend)
{
await RedisCache.StringSetAsync($"App:sms:{PhoneNumber}", verificationCode, TimeSpan.FromMinutes(5));
}
T_Sms_Log t_Sms_Log = new T_Sms_Log()
{
VerificationCode = verificationCode,
ErrorMessage = exMsg,
PhoneNumber = PhoneNumber,
SendStatus = isSend ? 1 : 0,
SendTime = DateTime.Now,
SendTimeDay = day
};
Dao.DaoExt.Context.T_Sms_Log.Add(t_Sms_Log);
await Dao.DaoExt.Context.SaveChangesAsync();
if (!isSend)
{
throw MessageBox.ErrorShow("发送失败");
}
return isSend;
}
/// <summary>
/// 登录接口
/// </summary>
/// <returns></returns>
public async Task<AccountLogInResponse> LoginAsync()
{
this.HttpContextAccessor.HttpContext.Request.Body.Position = 0;
var json = await new StreamReader(this.HttpContextAccessor.HttpContext.Request.Body).ReadToEndAsync();
if (string.IsNullOrEmpty(json))
{
throw MessageBox.Show(ResonseCode.NullOrEmpty, "登录方式不合格");
}
var account = AccountExtend.GetUserAccount(json, this);
if (account == null)
{
throw MessageBox.Show(ResonseCode.NullOrEmpty, "未找到登录方式");
}
var userId = await account.LoginAsync();
bool isNew = false;
if (userId == 0)
{
isNew = true;
}
var ip = this.HttpContextAccessor.HttpContext.GetClientIpAddress();
//登录或者注册用户
var user = await RegisterOrUpdateUserAsync(userId, account, ip);
//注册用户详细信息
var userData = await EnsureUserDataExistsAsync(user.Id, account);
//创建jwt登录
var jwt = GenerateJwtToken(user);
var accountLogIn = new AccountLogInResponse
{
NickName = user.NickName,
Token = jwt.AccessToken,
UserId = user.Id,
};
//创建设备号
var dev = await ManageUserDevicesAsync(user, account, jwt.AccessToken);
var key = $"user:login:{user.Id}";
var accountUserLoginInfos = await RedisCache.StringGetAsync<List<AccountUserLoginInfo>>(key);
accountUserLoginInfos ??= new List<AccountUserLoginInfo>();
//创建redis缓存
await RedisCache.StringSetAsync(key, $"{DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss")}", TimeSpan.FromHours(1));
//accountUserLoginInfos.Add(new AccountUserLoginInfo());
T_User_Login_Log login_Log = new T_User_Login_Log()
{
Channel = this.AppRequestInfo.Channel,
CreateTime = DateTime.Now,
CreateTimeDay = 0,
CreateTimeHour = 0,
AppVersion = this.AppRequestInfo.Version,
Ip = ip,
IsNew = isNew,
LoginType = account.LastLoginType,
PlatformType = this.AppRequestInfo.Platform,
UserId = user.Id,
};
await Dao.DaoExt.Context.AddAsync(login_Log);
await Dao.DaoExt.Context.SaveChangesAsync();
return accountLogIn;
}
#region
/// <summary>
/// 注册新用户或更新现有用户信息
/// </summary>
/// <param name="user"></param>
/// <param name="account"></param>
/// <param name="ip"></param>
/// <returns></returns>
private async Task<T_User> RegisterOrUpdateUserAsync(int userId, IUserAccount account, string ip)
{
var user = userId > 0
? await Dao.DaoUser.Context.T_User.FirstOrDefaultAsync(it => it.Id == userId)
: null;
if (user == null)
{
user = new T_User
{
CreatedAt = DateTime.Now,
LastLoginAt = DateTime.Now,
UpdatedAt = DateTime.Now,
IsTest = false,
LastLoginType = account.LastLoginType,
RegisterType = account.LastLoginType,
State = 0,
UserIconUrl = AppConfig.UserConfig.UserIconUrl,
NickName = $"{AppConfig.UserConfig.NickName}{new Random().Next(1000, 9999)}",
Ip = ip
};
await Dao.DaoUser.Context.T_User.AddAsync(user);
}
user.LastLoginAt = DateTime.Now;
user.UpdatedAt = DateTime.Now;
user.Ip = ip;
await Dao.DaoUser.Context.SaveChangesAsync();
return user;
}
// 确保用户数据存在
private async Task<T_User_Data> EnsureUserDataExistsAsync(int userId, IUserAccount account)
{
var userData = await Dao.DaoUser.Context.T_User_Data.FirstOrDefaultAsync(it => it.UserId == userId);
if (userData == null)
{
userData = new T_User_Data
{
CreateAt = DateTime.Now,
UpdateAt = DateTime.Now,
PhoneNum = account.GetUserDataProperty(UserDataPropertyEnum.PhoneNum),
UserId = userId,
Email = account.GetUserDataProperty(UserDataPropertyEnum.Email)
};
await Dao.DaoUser.Context.T_User_Data.AddAsync(userData);
await Dao.DaoUser.Context.SaveChangesAsync();
}
return userData;
}
// 生成JWT令牌
private JwtAuthResult GenerateJwtToken(T_User user)
{
var claims = new[]
{
new Claim("NickName", user.NickName),
new Claim("UserId", user.Id.ToString()),
};
return JwtAuthManager.GenerateTokens(user.NickName, claims, DateTime.Now);
}
// 管理用户设备
private async Task<T_User_Token> ManageUserDevicesAsync(T_User user, IUserAccount account, string accessToken)
{
var currentTime = DateTime.Now;
var dev = string.IsNullOrEmpty(account.DeviceNumber)
? MD5Encryption.ComputeMD5Hash($"{user.Id}:{account.LastLoginType}")
: account.DeviceNumber;
var userLoginList = await Dao.DaoUser.Context.T_User_Token
.Where(it => it.UserId == user.Id)
.OrderBy(it => it.LastLoginAt)
.ToListAsync();
// 删除多余的设备记录
if (userLoginList.Count > AppConfig.UserConfig.MaxDeviceCount)
{
var excessDevices = userLoginList.Take(userLoginList.Count - AppConfig.UserConfig.MaxDeviceCount).ToList();
Dao.DaoUser.Context.T_User_Token.RemoveRange(excessDevices);
await Dao.DaoUser.Context.SaveChangesAsync();
}
var existingDevice = userLoginList.FirstOrDefault(it => it.DeviceNumber == dev);
if (existingDevice == null)
{
if (userLoginList.Count == AppConfig.UserConfig.MaxDeviceCount)
{
// 替换最早登录的设备
existingDevice = userLoginList.First();
UpdateDeviceToken(existingDevice, dev, accessToken, currentTime);
}
else
{
// 新增设备记录
existingDevice = new T_User_Token
{
CreateAt = currentTime,
ExpiresAt = currentTime.AddDays(5),
LastLoginAt = currentTime,
Token = accessToken,
UserId = user.Id,
DeviceNumber = dev,
TokenMd5 = MD5Encryption.ComputeMD5Hash(accessToken)
};
await Dao.DaoUser.Context.T_User_Token.AddAsync(existingDevice);
}
}
else
{
// 更新现有设备信息
UpdateDeviceToken(existingDevice, dev, accessToken, currentTime);
}
await Dao.DaoUser.Context.SaveChangesAsync();
return existingDevice;
}
// 更新设备令牌信息
private void UpdateDeviceToken(T_User_Token device, string deviceNumber, string accessToken, DateTime currentTime)
{
device.DeviceNumber = deviceNumber;
device.TokenMd5 = MD5Encryption.ComputeMD5Hash(accessToken);
device.LastLoginAt = currentTime;
device.ExpiresAt = currentTime.AddDays(5);
device.Token = accessToken;
}
#endregion
}
}

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@ -0,0 +1,42 @@
using CloudGaming.Code.Account.Contract;
using CloudGaming.Code.Account.Login;
using CloudGaming.DtoModel.Account.Login;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.Account
{
public static class AccountExtend
{
/// <summary>
/// 返回对应的登录方式
/// </summary>
/// <param name="jsonString"></param>
/// <returns></returns>
public static IUserAccount? GetUserAccount(string jsonString, CloudGamingBase cloudGamingBase)
{
JObject jsonObject = JObject.Parse(jsonString);
if (AllKeysExistIgnoreCase(jsonObject, "PhoneNumber", "VerificationCode"))
{
var loginParams = JsonConvert.DeserializeObject<PhoneLoginParams>(jsonString);
PhoneUserLogin phoneUserLogin = new PhoneUserLogin(loginParams, cloudGamingBase);
return phoneUserLogin;
}
return null;
}
static bool AllKeysExistIgnoreCase(JObject jsonObject, params string[] keysToCheck)
{
var propertie = jsonObject.Properties();
return keysToCheck.All(key => propertie.Any(p => string.Equals(p.Name, key, StringComparison.OrdinalIgnoreCase)));
}
}
}

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@ -0,0 +1,49 @@
using CloudGaming.DtoModel.Account;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Metadata;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.Account.Contract
{
/// <summary>
/// 登录接口
/// </summary>
public interface IUserAccount
{
/// <summary>
/// 登录方式
/// </summary>
public int LastLoginType { get; set; }
/// <summary>
/// 设备号
/// </summary>
public string DeviceNumber { get; }
/// <summary>
/// 登录
/// </summary>
/// <returns></returns>
Task<int> LoginAsync();
/// <summary>
/// 创建账号
/// </summary>
/// <param name="user"></param>
/// <returns></returns>
Task CreateLoginAsync(T_User user);
/// <summary>
/// 获取用户属性
/// </summary>
/// <param name="userDataPropertyEnum"></param>
/// <returns></returns>
string GetUserDataProperty(UserDataPropertyEnum userDataPropertyEnum);
}
}

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@ -0,0 +1,116 @@
using Bogus.DataSets;
using CloudGaming.Code.Account.Contract;
using CloudGaming.DtoModel.Account;
using CloudGaming.DtoModel.Account.Login;
using HuanMeng.DotNetCore.Redis;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.Account.Login
{
/// <summary>
/// 手机号登录
/// </summary>
/// <param name="loginParams"></param>
/// <param name="cloudGamingBase"></param>
public class PhoneUserLogin(PhoneLoginParams loginParams, CloudGamingBase cloudGamingBase) : IUserAccount
{
public async Task<int> LoginAsync()
{
if (string.IsNullOrEmpty(loginParams.PhoneNumber))
{
throw MessageBox.Show(ResonseCode.ParamError, "手机号不能为空");
}
if (string.IsNullOrEmpty(loginParams.VerificationCode))
{
throw MessageBox.Show(ResonseCode.ParamError, "验证码不能为空");
}
//判断是否是测试账号
if (!loginParams.PhoneNumber.Contains("999999999") && loginParams.VerificationCode == "1112")
{
if (!PhoneNumberValidator.IsPhoneNumber(loginParams.PhoneNumber))
{
throw MessageBox.Show(ResonseCode.PhoneNumberException, "手机号格式错误");
}
var verificationCodeRedis = await cloudGamingBase.RedisCache.StringGetAsync($"App:sms:{loginParams.PhoneNumber}");
if (verificationCodeRedis.IsNullOrEmpty)
{
throw MessageBox.Show(ResonseCode.ParamError, "验证码已过期,请重新发送!");
}
var verificationCode = (string)verificationCodeRedis;
if (verificationCode != loginParams.VerificationCode)
{
throw MessageBox.Show(ResonseCode.ParamError, "验证码错误!");
}
await cloudGamingBase.RedisCache.KeyDeleteAsync($"App:sms:{loginParams.PhoneNumber}");
}
var userAccount = await cloudGamingBase.Dao.DaoUser.Context.T_User_Phone_Account.AsNoTracking().Where(it => it.PhoneNum == loginParams.PhoneNumber && !it.IsLogout).FirstOrDefaultAsync();
return userAccount?.UserId ?? 0;
}
/// <summary>
/// 创建登录账号
/// </summary>
/// <param name="user"></param>
/// <returns></returns>
public async Task CreateLoginAsync(T_User user)
{
T_User_Phone_Account t_User_Phone_Account = new T_User_Phone_Account()
{
UserId = user.Id,
IsLogout = false,
NikeName = user.NickName,
PhoneNum = loginParams.PhoneNumber,
UpdatedAt = DateTime.Now,
CreatedAt = DateTime.Now,
};
await cloudGamingBase.Dao.DaoUser.Context.T_User_Phone_Account.AddAsync(t_User_Phone_Account);
}
/// <summary>
///
/// </summary>
public int LastLoginType { get; set; } = 1;
/// <summary>
/// 返回登录信息
/// </summary>
/// <param name="userDataPropertyEnum"></param>
/// <returns></returns>
public string GetUserDataProperty(UserDataPropertyEnum userDataPropertyEnum)
{
if (userDataPropertyEnum == UserDataPropertyEnum.PhoneNum)
{
return loginParams.PhoneNumber;
}
return "";
}
/// <summary>
/// 设备号
/// </summary>
public string DeviceNumber
{
get
{
if (loginParams.DeviceNumber.Length > 100)
{
loginParams.DeviceNumber = loginParams.DeviceNumber.Substring(0, 100);
}
return loginParams.DeviceNumber;
}
}
}
}

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@ -1,49 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.AppExtend
{
public class AliyunOssConfig
{
/// <summary>
///
/// </summary>
public string AccessKeyId { get; set; }
/// <summary>
/// 配置环境变量
/// </summary>
public string AccessKeySecret { get; set; }
/// <summary>
/// 替换为Bucket所在地域对应的Endpoint。以华东1杭州为例Endpoint填写为https://oss-cn-hangzhou.aliyuncs.com。
/// </summary>
public string EndPoint { get; set; }
/// <summary>
/// Bucket名称。
/// </summary>
public string BucketName { get; set; }
/// <summary>
/// 上传路径
/// </summary>
public string UploadPath { get; set; }
/// <summary>
/// 域名
/// </summary>
public string? DomainName { get; set; }
/// <summary>
/// 前缀
/// </summary>
public string ImagePrefix
{
get
{
return this.DomainName + this.UploadPath;
}
}
}
}

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@ -1,117 +1,122 @@
using CloudGaming.Code.AppExtend.Config;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.AppExtend
namespace CloudGaming.Code.AppExtend;
/// <summary>
/// 项目配置
/// </summary>
public class AppConfig
{
public AppConfig() { }
/// <summary>
/// 项目配置
/// 用户数据库连接字符串
/// </summary>
public class AppConfig
public string UserConnectionString { get; set; }
/// <summary>
/// 游戏
/// </summary>
public string GameConnectionString { get; set; }
/// <summary>
/// 扩展
/// </summary>
public string ExtConnectionString { get; set; }
/// <summary>
/// 手机app配置
/// </summary>
public string PhoneConnectionString { get; set; }
/// <summary>
/// redis连接字符串
/// </summary>
public string RedisConnectionString { get; set; }
/// <summary>
/// 域名
/// </summary>
public string DomainName { get; set; }
/// <summary>
/// 标识
/// </summary>
public string Identifier { get; set; }
/// <summary>
/// 名称
/// </summary>
public string Name { get; set; }
/// <summary>
/// 默认语言
/// </summary>
public string DefaultLanguage { get; set; }
/// <summary>
/// 租户
/// </summary>
public Guid TenantId { get; set; }
/// <summary>
/// 项目支付数据
/// </summary>
//public PaymentModel? Payment { get; set; }
/// <summary>
/// oss阿里云配置
/// </summary>
public AliyunConfig AliyunConfig { get; set; }
/// <summary>
/// 用户默认配置
/// </summary>
public UserConfig UserConfig { get; set; }
/// <summary>
/// 获取数据库连接字符串
/// </summary>
/// <param name="key">usergameextphone</param>
/// <returns></returns>
/// <exception cref="NotImplementedException"></exception>
public string GetConnectionString(AppDataBaseType appDataBaseType)
{
public AppConfig() { }
/// <summary>
/// 用户数据库连接字符串
/// </summary>
public string UserConnectionString { get; set; }
/// <summary>
/// 游戏
/// </summary>
public string GameConnectionString { get; set; }
/// <summary>
/// 扩展
/// </summary>
public string ExtConnectionString { get; set; }
/// <summary>
/// 手机app配置
/// </summary>
public string PhoneConnectionString { get; set; }
/// <summary>
/// redis连接字符串
/// </summary>
public string RedisConnectionString { get; set; }
/// <summary>
/// 域名
/// </summary>
public string DomainName { get; set; }
/// <summary>
/// 标识
/// </summary>
public string Identifier { get; set; }
/// <summary>
/// 名称
/// </summary>
public string Name { get; set; }
/// <summary>
/// 默认语言
/// </summary>
public string DefaultLanguage { get; set; }
/// <summary>
/// 租户
/// </summary>
public Guid TenantId { get; set; }
/// <summary>
/// 项目支付数据
/// </summary>
//public PaymentModel? Payment { get; set; }
/// <summary>
/// oss阿里云配置
/// </summary>
public AliyunOssConfig AliyunConfig { get; set; }
/// <summary>
/// 获取数据库连接字符串
/// </summary>
/// <param name="key">usergameextphone</param>
/// <returns></returns>
/// <exception cref="NotImplementedException"></exception>
public string GetConnectionString(AppDataBaseType appDataBaseType)
switch (appDataBaseType)
{
switch (appDataBaseType)
{
case AppDataBaseType.User:
return UserConnectionString;
case AppDataBaseType.Game:
return GameConnectionString;
case AppDataBaseType.Ext:
return ExtConnectionString;
case AppDataBaseType.App:
return PhoneConnectionString;
default:
throw new NotImplementedException("数据库连接字符串不存在");
}
case AppDataBaseType.User:
return UserConnectionString;
case AppDataBaseType.Game:
return GameConnectionString;
case AppDataBaseType.Ext:
return ExtConnectionString;
case AppDataBaseType.App:
return PhoneConnectionString;
default:
throw new NotImplementedException("数据库连接字符串不存在");
}
}
/// <summary>
/// 数据库选项
/// </summary>
public enum AppDataBaseType
{
/// <summary>
/// 用户数据库
/// </summary>
User,
/// <summary>
/// 游戏数据库
/// </summary>
Game,
/// <summary>
/// 扩展数据库
/// </summary>
Ext,
/// <summary>
/// app数据库
/// </summary>
App
}
}
/// <summary>
/// 数据库选项
/// </summary>
public enum AppDataBaseType
{
/// <summary>
/// 用户数据库
/// </summary>
User,
/// <summary>
/// 游戏数据库
/// </summary>
Game,
/// <summary>
/// 扩展数据库
/// </summary>
Ext,
/// <summary>
/// app数据库
/// </summary>
App
}

View File

@ -176,6 +176,11 @@ namespace CloudGaming.Code.AppExtend
newAppConfig.PhoneConnectionString = appConfig.PhoneConnectionString;
newAppConfig.AliyunConfig = appConfig.AliyunConfig;
newAppConfig.DefaultLanguage = appConfig.DefaultLanguage;
if (appConfig.UserConfig == null)
{
appConfig.UserConfig = new UserConfig();
}
newAppConfig.UserConfig = appConfig.UserConfig;
return newAppConfig;
}

View File

@ -0,0 +1,67 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.AppExtend.Config;
/// <summary>
/// 阿里云配置
/// </summary>
public class AliyunConfig
{
/// <summary>
///
/// </summary>
public string AccessKeyId { get; set; }
/// <summary>
/// 配置环境变量
/// </summary>
public string AccessKeySecret { get; set; }
#region OSS配置
/// <summary>
/// 替换为Bucket所在地域对应的Endpoint。以华东1杭州为例Endpoint填写为https://oss-cn-hangzhou.aliyuncs.com。
/// </summary>
public string EndPoint { get; set; }
/// <summary>
/// Bucket名称。
/// </summary>
public string BucketName { get; set; }
/// <summary>
/// 上传路径
/// </summary>
public string UploadPath { get; set; }
/// <summary>
/// 域名
/// </summary>
public string? DomainName { get; set; }
/// <summary>
/// 前缀
/// </summary>
public string ImagePrefix
{
get
{
return this.DomainName; //+ this.UploadPath
}
}
#endregion
/// <summary>
/// 短信签名名称
/// </summary>
public string SmsSignName { get; set; }
/// <summary>
/// string 短信模板配置
/// </summary>
public string SmsTemplateCode { get; set; }
}

View File

@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.AppExtend.Config;
/// <summary>
/// 用户默认配置
/// </summary>
public class UserConfig
{
/// <summary>
/// 用户默认头像
/// </summary>
public string UserIconUrl { get; set; }
/// <summary>
/// 用户默认昵称
/// </summary>
public string NickName { get; set; }
/// <summary>
/// 用户最大登录设备
/// </summary>
public int MaxDeviceCount { get; set; }
}

View File

@ -1,44 +0,0 @@
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc.Infrastructure;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using Org.BouncyCastle.Asn1.Ocsp;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.AppExtend
{
public class CustomObjectResultExecutor : ObjectResultExecutor
{
private readonly IHttpContextAccessor _httpContextAccessor;
public CustomObjectResultExecutor(OutputFormatterSelector formatterSelector, IHttpResponseStreamWriterFactory writerFactory, ILoggerFactory loggerFactory, IOptions<MvcOptions> mvcOptions):base(formatterSelector, writerFactory, loggerFactory, mvcOptions)
{
//_httpContextAccessor = httpContextAccessor;
}
public override Task ExecuteAsync(ActionContext context, ObjectResult result)
{
var httpContext = _httpContextAccessor.HttpContext;
var user = httpContext.User.Identity.IsAuthenticated ? httpContext.User.Identity.Name : "Anonymous";
//// 动态修改返回的结果数据(示例:修改 Message 字段)
//if (result.Value is ResponseData responseData)
//{
// if (user == "admin")
// {
// responseData.Message += " (admin)";
// }
//}
return base.ExecuteAsync(context, result);
}
}
}

View File

@ -1,78 +0,0 @@
using CloudGaming.Code.DataAccess;
using CloudGaming.GameModel.Db.Db_Ext;
using HuanMeng.DotNetCore.AttributeExtend;
using HuanMeng.DotNetCore.Base;
using HuanMeng.DotNetCore.Utility;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Filters;
using Microsoft.Identity.Client;
using Swashbuckle.AspNetCore.SwaggerGen;
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Net;
using System.Reflection;
namespace CloudGaming.Code.AppExtend
{
/// <summary>
///
/// </summary>
public class CustomResultFilter : IResultFilter
{
private readonly IHttpContextAccessor _httpContextAccessor;
private readonly IServiceProvider _serviceProvider;
private readonly AppConfig _appConfig;
public CustomResultFilter(IHttpContextAccessor httpContextAccessor, AppConfig appConfig, IServiceProvider serviceProvider)
{
_httpContextAccessor = httpContextAccessor;
_appConfig = appConfig;
_serviceProvider = serviceProvider;
}
public void OnResultExecuting(ResultExecutingContext context)
{
// 获取当前的 HttpContext
var httpContext = context.HttpContext;
var path = httpContext.Request.Path.Value ?? "";
var apiPrefix = path.Replace('/', '.').TrimStart('.');
var sw = Stopwatch.StartNew();
//_appConfig.
CloudGamingBase cloudGamingBase = new CloudGamingBase(_serviceProvider);
// 获取当前用户的信息
var user = httpContext.User.Identity.IsAuthenticated ? httpContext.User.Identity.Name : "Anonymous";
//Dictionary<string, object> keyValuePairs = new Dictionary<string, object>();
if (context.Result is ObjectResult objectResult && objectResult.Value != null)
{
var x = objectResult.Value.GetType();
object? value = null;
if (!x.FullName.Contains("HuanMeng.DotNetCore.Base.BaseResponse"))
{
BaseResponse<object> baseResponse = new BaseResponse<object>(ResonseCode.Success, "", objectResult.Value);
value = baseResponse;
}
else
{
value = objectResult.Value;
}
var dic = value.ToDictionaryOrList(apiPrefix
, it => cloudGamingBase.Cache.ImageEntityCache[it]
);
objectResult.Value = dic;
sw.Stop();
context.HttpContext.Response.Headers.TryAdd("X-Request-Duration-Filter", sw.Elapsed.TotalMilliseconds.ToString());
}
}
public void OnResultExecuted(ResultExecutedContext context)
{
// 可在执行完结果后处理其他逻辑
}
}
}

View File

@ -8,6 +8,7 @@ using System.Text;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.IdentityModel.Tokens;
using System.Text.Json;
namespace CloudGaming.Code.AppExtend
{
@ -65,6 +66,57 @@ namespace CloudGaming.Code.AppExtend
//指定允许令牌的时钟偏移。允许令牌的过期时间与实际时间之间存在的时间差。在这里设置为 5 分钟,表示允许令牌的时钟偏移为 5 分钟。
ClockSkew = TimeSpan.FromMinutes(5)
};
options.Events = new JwtBearerEvents
{
OnTokenValidated = async context =>
{
var userId = context.Principal.FindFirst("userId")?.Value;
if (userId == null || true)
{
context.Fail("Token missing userId claim.");
return;
}
//// 你可以调用数据库或其他服务来验证用户状态
//var userService = context.HttpContext.RequestServices.GetRequiredService<IUserService>();
//var user = await userService.GetUserByIdAsync(userId);
//if (user == null || !user.IsActive)
//{
// context.Fail("User is inactive or not found.");
//}
},
// 处理认证失败的事件
OnAuthenticationFailed = context =>
{
// 在这里可以根据需要设置自定义的HTTP状态码
context.Response.StatusCode = StatusCodes.Status403Forbidden; // 设置为 403 Forbidden
context.Response.ContentType = "application/json";
// 返回自定义的错误消息
var result = JsonSerializer.Serialize(new { error = context.Exception?.Message });
return context.Response.WriteAsync(result);
},
// 在认证失败并被 Challenge 时触发该事件
OnChallenge = context =>
{
// 如果已经有错误消息,则根据错误原因返回自定义状态码
if (context.AuthenticateFailure != null)
{
context.HandleResponse(); // 确保不再执行默认的挑战响应
context.Response.Clear(); // 清空现有响应内容
context.Response.StatusCode = StatusCodes.Status200OK; // 设置状态码为403 Forbidden
context.Response.ContentType = "application/json";
// 构建自定义的 JSON 响应
var result = JsonSerializer.Serialize(new { error = context.AuthenticateFailure.Message });
return context.Response.WriteAsync(result); // 写入响应
}
// 默认情况下返回 401 Unauthorized
return Task.CompletedTask;
}
};
});
//注册一个JwtAuthManager的单例服务
builder.Services.AddSingleton<IJwtAuthManager, JwtManager>();

View File

@ -69,14 +69,12 @@ namespace CloudGaming.Code.Cache.Special
string chineseName = faker.Internet.UserName();
NickName = chineseName;
}
gameInfo.GameShare = $"此游戏由{NickName}分享。";
gameInfo.GameShare = $"{NickName}";
gameInfo.GameShareUserIcon = 90001;
if (gameInfo.ConsumeDiamondNumHour == 0)
{
gameInfo.ConsumeDiamondNumHour = defaultConsumeDiamondNumHour;
}
if (gameInfo.ConsumeDiamondNumHour > 0)
{
gameInfo.GameDetailsofCharges = $"游戏资费:游玩按分钟计费,{gameInfo.ConsumeDiamondNumHour}钻石/小时。";
@ -178,7 +176,11 @@ namespace CloudGaming.Code.Cache.Special
{
return null;
}
return GameInfoDic[gameId] ?? null;
if (GameInfoDic.TryGetValue(gameId, out var gameInfo))
{
return gameInfo;
}
return null;
}
}

View File

@ -10,6 +10,7 @@
<ItemGroup>
<PackageReference Include="AgileConfig.Client" Version="1.7.3" />
<PackageReference Include="AlibabaCloud.SDK.Dysmsapi20170525" Version="3.1.0" />
<PackageReference Include="AutoMapper" Version="13.0.1" />
<PackageReference Include="Bogus" Version="35.6.1" />
<PackageReference Include="FastMember" Version="1.5.0" />

View File

@ -29,6 +29,7 @@ namespace CloudGaming.Code.Config
IsAuthRealName = true
};
appConfigDto.IsChecking = IsChecking;
appConfigDto.SignKey = AppConfig.TenantId.ToString("N");
return appConfigDto;
}

View File

@ -51,7 +51,8 @@ namespace CloudGaming.Code.Epg
{
return;
}
var epgInfo = item.ToEpgInfo(Cache.GameEntityCache);
var epgInfo = item.ToEpgInfo(Cache.GameEntityCache,it.DefaultImageStyle);
if (epgInfo != null)
{
list.Add(epgInfo);

View File

@ -1,5 +1,6 @@
using CloudGaming.Code.Cache.Special;
using CloudGaming.DtoModel.Epg;
using CloudGaming.DtoModel.Game;
using System;
using System.Collections.Generic;
@ -20,7 +21,7 @@ namespace CloudGaming.Code.Epg
/// <param name="epgCfg"></param>
/// <param name="gameEntityCache"></param>
/// <returns></returns>
public static EpgInfo ToEpgInfo(this T_Epg_Cfg epgCfg, GameEntityCache gameEntityCache)
public static EpgInfo ToEpgInfo(this T_Epg_Cfg epgCfg, GameEntityCache gameEntityCache, int defaultImageStyle)
{
if (epgCfg.ResType == (int)EpgEnum.EpgResType. && string.IsNullOrEmpty(epgCfg.ResId))
{
@ -55,18 +56,15 @@ namespace CloudGaming.Code.Epg
{
epgInfo.SubTitle = gameInfo.Title2;
}
if (epgInfo.ImageUrl == 0 && !string.IsNullOrEmpty(epgCfg.ImageResStyle))
if (epgCfg.ImageResStyle == 0)
{
epgInfo.ImageUrl = epgCfg.ImageResStyle switch
{
var style when style == ((int)ImageResStyle.Game尊享推荐_312_420).ToString() => gameInfo.ImageId_ZXTJ,
var style when style == ((int)ImageResStyle.Game推荐位大图_984_520).ToString() => gameInfo.ImageId_TJ,
var style when style == ((int)ImageResStyle.Game游戏库_180_180).ToString() => gameInfo.GameImageId,
var style when style == ((int)ImageResStyle.Game最近推出_360_548).ToString() => gameInfo.ImageId_ZJTC,
var style when style == ((int)ImageResStyle.Game精选推荐_474_300).ToString() => gameInfo.ImageId_JXTJ,
_ => epgInfo.ImageUrl
};
epgCfg.ImageResStyle = defaultImageStyle;
}
epgInfo.ImageResStyle = epgCfg.ImageResStyle;
//defaultImageStyle
if (epgInfo.ImageUrl == 0 && epgCfg.ImageResStyle != 0)
{
epgInfo.ImageUrl = ((ImageResStyle)epgCfg.ImageResStyle).GetImageResStyle(gameInfo);
}
epgInfo.Score = gameInfo.Score ?? string.Empty;
@ -74,5 +72,7 @@ namespace CloudGaming.Code.Epg
return epgInfo;
}
}
}

View File

@ -0,0 +1,43 @@
using HuanMeng.DotNetCore.AttributeExtend;
using Microsoft.AspNetCore.Mvc.Controllers;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.Extend;
/// <summary>
///
/// </summary>
public static class MessageAttributeExtend
{
private static readonly ConcurrentDictionary<MethodInfo, MessageAttribute?> _attributeCache = new ConcurrentDictionary<MethodInfo, MessageAttribute?>();
/// <summary>
///
/// </summary>
/// <param name="controllerActionDescriptor"></param>
/// <returns></returns>
public static MessageAttribute? GetMessageAttribute(ControllerActionDescriptor controllerActionDescriptor)
{
// 获取方法信息
var methodInfo = controllerActionDescriptor.MethodInfo;
// 尝试从缓存中获取MessageAttribute
if (!_attributeCache.TryGetValue(methodInfo, out var messageAttribute))
{
// 如果缓存中没有,则使用反射获取并存储到缓存中
messageAttribute = methodInfo.GetCustomAttribute<MessageAttribute>();
_attributeCache.TryAdd(methodInfo, messageAttribute);
}
return messageAttribute;
}
}

View File

@ -0,0 +1,36 @@
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.Filter
{
public class CustomExceptionFilter : IExceptionFilter
{
public void OnException(ExceptionContext context)
{
var sw = Stopwatch.StartNew();
// 检查异常是否是特定的异常类型
if (context.Exception is MessageBox message)
{
var obj = new BaseResponse<object>(message.Code, message.Message, message.Data);
//// 处理特定异常:记录日志、设置响应结果等
//Console.WriteLine($"Custom exception caught: {message.Message}");
// 设置自定义的响应结果
context.Result = new JsonResult(obj)
{
StatusCode = StatusCodes.Status200OK // 或者其他合适的HTTP状态码
};
// 标记异常已经被处理
context.ExceptionHandled = true;
}
sw.Stop();
context.HttpContext.Response.Headers.TryAdd("X-Request-Duration-CustomExceptionFilter", sw.Elapsed.TotalMilliseconds.ToString());
}
}
}

View File

@ -0,0 +1,80 @@
namespace CloudGaming.Code.Filter;
/// <summary>
///
/// </summary>
public class CustomResultFilter : IResultFilter
{
private readonly IHttpContextAccessor _httpContextAccessor;
private readonly IServiceProvider _serviceProvider;
private readonly AppConfig _appConfig;
/// <summary>
///
/// </summary>
/// <param name="httpContextAccessor"></param>
/// <param name="appConfig"></param>
/// <param name="serviceProvider"></param>
public CustomResultFilter(IHttpContextAccessor httpContextAccessor, AppConfig appConfig, IServiceProvider serviceProvider)
{
_httpContextAccessor = httpContextAccessor;
_appConfig = appConfig;
_serviceProvider = serviceProvider;
}
/// <summary>
/// 结果发送到客户端前
/// </summary>
/// <param name="context"></param>
public void OnResultExecuting(ResultExecutingContext context)
{
var httpContext = context.HttpContext;
var path = httpContext.Request.Path.Value ?? "";
var apiPrefix = path.Replace('/', '.').TrimStart('.');
var sw = Stopwatch.StartNew();
CloudGamingBase cloudGamingBase = new CloudGamingBase(_serviceProvider);
//// 获取当前用户的信息
//var user = httpContext.User.Identity.IsAuthenticated ? httpContext.User.Identity.Name : "Anonymous";
if (context.Result is ObjectResult objectResult && objectResult.Value != null)
{
var x = objectResult.Value.GetType();
object? value = null;
if (!x.FullName.Contains("HuanMeng.DotNetCore.Base.BaseResponse"))
{
BaseResponse<object> baseResponse = new BaseResponse<object>(ResonseCode.Success, "", objectResult.Value);
value = baseResponse;
// 获取当前执行的Action方法的信息并进行类型检查
if (context.ActionDescriptor is ControllerActionDescriptor controllerActionDescriptor)
{
var messageAttribute = MessageAttributeExtend.GetMessageAttribute(controllerActionDescriptor);
// 如果存在MessageAttribute则设置响应消息
if (messageAttribute != null)
{
baseResponse.Message = messageAttribute.Message;
}
}
}
else
{
value = objectResult.Value;
}
var dic = value.ToDictionaryOrList(apiPrefix, it => cloudGamingBase.Cache.ImageEntityCache[it]);
objectResult.Value = dic;
sw.Stop();
context.HttpContext.Response.Headers.TryAdd("X-Request-Duration-Filter", sw.Elapsed.TotalMilliseconds.ToString());
}
}
/// <summary>
/// 结果发送到客户端后
/// </summary>
/// <param name="context"></param>
public void OnResultExecuted(ResultExecutedContext context)
{
// 可在执行完结果后处理其他逻辑
}
}

View File

@ -7,6 +7,8 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static CloudGaming.DtoModel.Epg.EpgEnum;
namespace CloudGaming.Code.Game
{
/// <summary>
@ -54,7 +56,7 @@ namespace CloudGaming.Code.Game
{
var gameList = Cache.GameEntityCache?.DataList ?? new List<GameInfo>();
var x = gameList.Where(it => it.GameType?.Any(item => item.Id == typeId) ?? false).Select(it => new
GameListDto(it)).ToList();
GameListDto(it, ImageResStyle.)).ToList();
return x;
});
return gameListDto;
@ -102,8 +104,47 @@ namespace CloudGaming.Code.Game
{
gameInfos = Cache.GameInfos.OrderBy(it => Guid.NewGuid()).Take(3).ToList();
}
var gameList = gameInfos?.Select(it => new GameListDto(it)).ToList();
var gameList = gameInfos?.Select(it => new GameListDto(it, ImageResStyle.)).ToList();
return gameList ?? new List<GameListDto>();
}
/// <summary>
/// 游戏搜索
/// </summary>
/// <param name="gameName"></param>
/// <returns></returns>
public List<GameListDto> GameSearch(string gameName)
{
var gameIdMatches = Cache.GameInfos
.Where(it => it.GameId.Contains(gameName))
.Select(it => new GameListDto(it, ImageResStyle.LOGO))
.ToList();
var gameNameMatches = Cache.GameInfos
.Where(it => it.GameName.Contains(gameName))
.Select(it => new GameListDto(it, ImageResStyle.LOGO))
.ToList();
var gameIntroduceMatches = Cache.GameInfos
.Where(it => it.GameIntroduce.Contains(gameName) )
.Select(it => new GameListDto(it, ImageResStyle.LOGO))
.ToList();
var otherMatches = Cache.GameInfos
.Where(it => !it.GameId.Contains(gameName) && !it.GameName.Contains(gameName) && !it.GameIntroduce.Contains(gameName) &&
(it.GameTags.Any(tag => tag.Name.Contains(gameName)) || it.GameType.Any(types => types.Name.Contains(gameName))))
.Select(it => new GameListDto(it, ImageResStyle.LOGO))
.ToList();
var list = gameIdMatches
.Concat(gameNameMatches)
.Concat(gameIntroduceMatches)
.Concat(otherMatches)
.Distinct()
.ToList();
return list;
}
}
}

View File

@ -1,4 +1,5 @@
global using CloudGaming.Code.AppExtend;
global using CloudGaming.Code.Extend;
global using CloudGaming.GameModel.Db.Db_Ext;
global using CloudGaming.GameModel.Db.Db_Game;
global using CloudGaming.Model.DbSqlServer.Db_Phone;
@ -7,9 +8,16 @@ global using CloudGaming.Model.DbSqlServer.Db_User;
global using HuanMeng.DotNetCore.Base;
global using HuanMeng.DotNetCore.MultiTenant;
global using HuanMeng.DotNetCore.MultiTenant.Contract;
global using HuanMeng.DotNetCore.Utility;
global using Microsoft.AspNetCore.Builder;
global using Microsoft.AspNetCore.Http;
global using Microsoft.AspNetCore.Mvc;
global using Microsoft.AspNetCore.Mvc.Controllers;
global using Microsoft.AspNetCore.Mvc.Filters;
global using Microsoft.EntityFrameworkCore;
global using Microsoft.Extensions.Configuration;
global using Microsoft.Extensions.DependencyInjection;
global using Microsoft.Extensions.Hosting;
global using Microsoft.Extensions.Hosting;
global using CloudGaming.Code.AppExtend.Config;
global using System.Diagnostics;

View File

@ -1,45 +1,46 @@
using HuanMeng.DotNetCore.MiddlewareExtend;
namespace CloudGaming.Code.MiddlewareExtend;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.MiddlewareExtend
/// <summary>
///
/// </summary>
public static class MiddlewareExtends
{
/// <summary>
///
/// 加载全部中间件
/// </summary>
public static class MiddlewareExtends
/// <param name="builder"></param>
/// <returns></returns>
public static IApplicationBuilder UseCloudGamingMiddlewareAll(this IApplicationBuilder builder)
{
/// <summary>
/// 加载全部中间件
/// </summary>
/// <param name="builder"></param>
/// <returns></returns>
public static IApplicationBuilder UseCloudGamingMiddlewareAll(this IApplicationBuilder builder)
{
return builder
.UseCacheMiddleware()
.UseRedisCacheMiddleware()
;
}
/// <summary>
/// 缓存中间件
/// </summary>
/// <param name="builder"></param>
/// <returns></returns>
public static IApplicationBuilder UseCacheMiddleware(this IApplicationBuilder builder)
{
return builder.UseMiddleware<MemoryCacheMiddleware>();
}
public static IApplicationBuilder UseRedisCacheMiddleware(this IApplicationBuilder builder)
{
return builder.UseMiddleware<RedisCacheMiddleware>();
}
return builder
.UseSignMiddleware()
.UseCacheMiddleware()
.UseRedisCacheMiddleware()
;
}
/// <summary>
/// 缓存中间件
/// </summary>
/// <param name="builder"></param>
/// <returns></returns>
public static IApplicationBuilder UseCacheMiddleware(this IApplicationBuilder builder)
{
return builder.UseMiddleware<MemoryCacheMiddleware>();
}
public static IApplicationBuilder UseRedisCacheMiddleware(this IApplicationBuilder builder)
{
return builder.UseMiddleware<RedisCacheMiddleware>();
}
/// <summary>
/// 加密验证
/// </summary>
/// <param name="builder"></param>
/// <returns></returns>
public static IApplicationBuilder UseSignMiddleware(this IApplicationBuilder builder)
{
return builder.UseMiddleware<SignMiddleware>();
}
}

View File

@ -111,7 +111,7 @@ namespace CloudGaming.Code.MiddlewareExtend
}
/// <summary>
/// Redis 缓存特性类
/// Redis 缓存特性类
/// </summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
public class RedisCacheAttribute : Attribute

View File

@ -0,0 +1,98 @@
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Serialization;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.MiddlewareExtend;
/// <summary>
/// 参数请求加密验证
/// </summary>
public class SignMiddleware
{
private readonly RequestDelegate _next;
public SignMiddleware(RequestDelegate next)
{
_next = next;
}
public async Task InvokeAsync(HttpContext context, AppConfig appConfig)
{ // 读取请求体
context.Request.EnableBuffering();
if (context.Request.Method != "POST" || context.Request.Host.Host == "localhost")
{
// 调用下一个中间件
await _next(context);
return;
}
// 启用请求流的多次读取功能
var requestBody = await new StreamReader(context.Request.Body).ReadToEndAsync();
context.Request.Body.Position = 0; // 重置请求体的位置
if (string.IsNullOrEmpty(requestBody))
{
await _next(context);
return;
}
// 解析请求体为 JSON 对象
var requestJson = JObject.Parse(requestBody);
// 获取请求中的 sign 值
var requestSign = requestJson["sign"]?.ToString();
if (string.IsNullOrEmpty(requestSign))
{
var response = GetSignError(context);
context.Response.ContentType = "application/json; charset=utf-8";
await context.Response.WriteAsync(response);
return;
}
// 获取所有的键值对,并排序
var sortedKeys = requestJson.Properties()
.Where(p => p.Name != "sign")
.OrderBy(p => p.Name)
.Select(p => p.Value.ToString())
.ToList();
// 拼接所有的值,并加上固定字符串
var concatenatedValues = string.Join("", sortedKeys) + appConfig.TenantId.ToString("N");
// 计算 MD5 哈希值
var md5Hash = MD5Encryption.ComputeMD5Hash(concatenatedValues);
// 验证 MD5 哈希值与请求中的 sign 是否匹配
if (md5Hash != requestSign)
{
var response = GetSignError(context);
context.Response.ContentType = "application/json; charset=utf-8";
context.Response.Headers["X-Request-Sign-Value"] = concatenatedValues;
context.Response.Headers["X-Request-Sign"] = md5Hash;
// 将异常信息写入 HTTP 响应
await context.Response.WriteAsync(response);
//await context.Response.WriteAsync("");
return;
}
// 调用下一个中间件
await _next(context);
}
private static string GetSignError(HttpContext context)
{
var settings = new JsonSerializerSettings
{
ContractResolver = new CamelCasePropertyNamesContractResolver()
};
// 返回 500 错误
context.Response.StatusCode = 200;
BaseResponse<object> baseResponse = new BaseResponse<object>(ResonseCode.SignError, "sign加密验证失败", null)
{ };
var json = JsonConvert.SerializeObject(baseResponse, settings);
return json;
}
}

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@ -0,0 +1,116 @@
using CloudGaming.Code.Sms.Contract;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tea;
namespace CloudGaming.Code.Sms
{
/// <summary>
///
/// </summary>
public class AlibabaPhoneNumberVerificationService(AliyunConfig aliyunOssConfig) : IPhoneNumberVerificationService
{
/// <term><b>Description:</b></term>
/// <description>
/// <para>使用AK&amp;SK初始化账号Client</para>
/// </description>
///
/// <returns>
/// Client
/// </returns>
///
/// <term><b>Exception:</b></term>
/// Exception
public AlibabaCloud.SDK.Dysmsapi20170525.Client CreateClient()
{
// 工程代码泄露可能会导致 AccessKey 泄露,并威胁账号下所有资源的安全性。以下代码示例仅供参考。
// 建议使用更安全的 STS 方式更多鉴权访问方式请参见https://help.aliyun.com/document_detail/378671.html。
AlibabaCloud.OpenApiClient.Models.Config config = new AlibabaCloud.OpenApiClient.Models.Config
{
// 必填,请确保代码运行环境设置了环境变量 ALIBABA_CLOUD_ACCESS_KEY_ID。
AccessKeyId = "LTAI5tEMoHbcDC5d9CQWovJk",//aliyunOssConfig.AccessKeyId, //Environment.GetEnvironmentVariable("ALIBABA_CLOUD_ACCESS_KEY_ID"),
// 必填,请确保代码运行环境设置了环境变量 ALIBABA_CLOUD_ACCESS_KEY_SECRET。
AccessKeySecret = "DgnYOJr0l9hTnl82vI4BxwVgtE1RdL"// aliyunOssConfig.AccessKeySecret,
};
// Endpoint 请参考 https://api.aliyun.com/product/Dysmsapi
config.Endpoint = "dysmsapi.aliyuncs.com";
return new AlibabaCloud.SDK.Dysmsapi20170525.Client(config);
}
/// <summary>
///
/// </summary>
/// <param name="phoneNumber"></param>
/// <param name="code"></param>
/// <returns></returns>
/// <exception cref="NotImplementedException"></exception>
public async Task<bool> SendVerificationCodeAsync(string phoneNumber, string code)
{
AlibabaCloud.SDK.Dysmsapi20170525.Client client = CreateClient();
AlibabaCloud.SDK.Dysmsapi20170525.Models.SendSmsRequest sendSmsRequest = new AlibabaCloud.SDK.Dysmsapi20170525.Models.SendSmsRequest
{
SignName = aliyunOssConfig.SmsSignName,// "氢荷健康",
TemplateCode = aliyunOssConfig.SmsTemplateCode,// "SMS_154950909",
PhoneNumbers = phoneNumber,
TemplateParam = "{\"code\":\"" + code + "\"}"// "{\"code\":\"" + code + "\"}",
};
AlibabaCloud.TeaUtil.Models.RuntimeOptions runtime = new AlibabaCloud.TeaUtil.Models.RuntimeOptions();
try
{
// 复制代码运行请自行打印 API 的返回值
// 复制代码运行请自行打印 API 的返回值
//client.SendSmsWithOptions(sendSmsRequest, runtime);
var response = await client.SendSmsWithOptionsAsync(sendSmsRequest, runtime);
}
catch (TeaException error)
{
// 此处仅做打印展示,请谨慎对待异常处理,在工程项目中切勿直接忽略异常。
// 错误 message
Console.WriteLine(error.Message);
// 诊断地址
Console.WriteLine(error.Data["Recommend"]);
var x = AlibabaCloud.TeaUtil.Common.AssertAsString(error.Message);
throw error;
}
catch (Exception _error)
{
TeaException error = new TeaException(new Dictionary<string, object>
{
{ "message", _error.Message }
});
// 此处仅做打印展示,请谨慎对待异常处理,在工程项目中切勿直接忽略异常。
// 错误 message
Console.WriteLine(error.Message);
// 诊断地址
Console.WriteLine(error.Data["Recommend"]);
var x = AlibabaCloud.TeaUtil.Common.AssertAsString(error.Message);
throw error;
}
return true;
}
}
/// <summary>
///
/// </summary>
public static class SmsExtend
{
/// <summary>
/// 获取短信
/// </summary>
/// <param name="aliyunOssConfig"></param>
/// <returns></returns>
public static IPhoneNumberVerificationService GetPhoneNumberVerificationService(this AliyunConfig aliyunOssConfig)
{
return new AlibabaPhoneNumberVerificationService(aliyunOssConfig);
}
}
}

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@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.Sms.Contract
{
/// <summary>
/// 发送手机短信
/// </summary>
public interface IPhoneNumberVerificationService
{
/// <summary>
/// 发送验证码到指定的手机号。
/// </summary>
/// <param name="phoneNumber">目标手机号。</param>
/// <param name="code">验证码</param>
/// <returns>返回操作是否成功。</returns>
Task<bool> SendVerificationCodeAsync(string phoneNumber, string code);
}
}

View File

@ -17,6 +17,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Model\CloudGaming.DtoModel\CloudGaming.DtoModel.csproj" />
<ProjectReference Include="..\..\Model\CloudGaming.Model\CloudGaming.Model.csproj" />
</ItemGroup>

View File

@ -1,8 +1,11 @@
// See https://aka.ms/new-console-template for more information
using CloudGaming.Model.DbSqlServer.Db_Phone;
using CloudGaming.Model.DbSqlServer.Db_User;
using CloudGaming.DtoModel.Account.Login;
using Microsoft.EntityFrameworkCore;
using Newtonsoft.Json;
//var jsopn = JsonConvert.SerializeObject(new PhoneLoginParams());
//Server=192.168.1.17;Database=CloudGamingUser;User Id=sa;Password=Dbt@com@123;TrustServerCertificate=true;
var optionsBuilder = new DbContextOptionsBuilder<CloudGamingPhoneContext>();
var option = optionsBuilder.UseSqlServer("Server=192.168.195.6;Database=CloudGamingPhone;User Id=sa;Password=Dbt@com@123;TrustServerCertificate=true;").Options;

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@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.DtoModel.Account
{
/// <summary>
/// 登录返回的数据
/// </summary>
public class AccountLogInResponse
{
/// <summary>
/// token
/// </summary>
public string Token { get; set; }
/// <summary>
/// 昵称
/// </summary>
public string NickName { get; set; }
/// <summary>
/// 用户id
/// </summary>
public int UserId { get; set; }
}
}

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@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.DtoModel.Account.Login
{
/// <summary>
///
/// </summary>
public class AccountUserLoginInfo
{
/// <summary>
/// 登录使用的tokens
/// </summary>
public string Token { get; set; }
/// <summary>
/// 过期时间
/// </summary>
public DateTime ExpirationDate { get; set; }
}
}

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@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.DtoModel.Account.Login
{
/// <summary>
///
/// </summary>
public class BaseLoginParams
{
/// <summary>
/// 设备号
/// </summary>
public string? DeviceNumber { get; set; } = "";
}
}

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@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.DtoModel.Account.Login;
/// <summary>
/// 验证码登录
/// </summary>
public class PhoneLoginParams : BaseLoginParams
{
/// <summary>
/// 手机号码
/// </summary>
public string PhoneNumber { get; set; }
/// <summary>
/// 验证码
/// </summary>
public string VerificationCode { get; set; }
}

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@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.DtoModel.Account
{
/// <summary>
///
/// </summary>
public class PhoneNumberRequest
{
/// <summary>
/// 手机号码
/// </summary>
public string? PhoneNumber { get; set; }
}
}

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@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.DtoModel.Account
{
/// <summary>
/// 用户数据属性
/// </summary>
public enum UserDataPropertyEnum
{
/// <summary>
/// 手机号
/// </summary>
PhoneNum = 1,
/// <summary>
/// 邮箱
/// </summary>
Email = 2
}
}

View File

@ -31,7 +31,10 @@ public class AppConfigDto
//[Images]
//public int OpenImage { get; set; }
/// <summary>
/// 加密key
/// </summary>
public string SignKey { get; set; }
}

View File

@ -1,9 +1,13 @@
using CloudGaming.DtoModel.Game;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static CloudGaming.DtoModel.Epg.EpgEnum;
namespace CloudGaming.DtoModel.Epg
{
/// <summary>
@ -29,6 +33,8 @@ namespace CloudGaming.DtoModel.Epg
public const string = "GameLive";
public const string = "VideoLive";
public const string = "MyHistory";
}
@ -37,28 +43,32 @@ namespace CloudGaming.DtoModel.Epg
/// </summary>
public enum ImageResStyle
{
/// <summary>
/// 游戏-尊享推荐, 竖版 Image_Shu
/// </summary>
Game尊享推荐_312_420 = 1,
/// <summary>
/// 游戏-推荐位大图 Image_Block2
/// 小LOGO适用于首页最近推出、游玩历史、游戏详情页logo。
/// </summary>
Game推荐位大图_984_520 = 2,
/// <summary>
/// 游戏-精选推荐, 豆腐块图 Image_Block
/// </summary>
Game精选推荐_474_300 = 3,
/// <summary>
/// 游戏-最近推出, 竖版2高一点的最近推出 Image_Shu2
/// </summary>
Game最近推出_360_548 = 4,
LOGO = 1,
/// <summary>
/// 游戏-游戏库, 正方形 (GameImageId)
/// 中等LOGO适用于首页体育竞技、搜索。
/// </summary>
Game游戏库_180_180 = 5,
LOGO = 2,
/// <summary>
/// 大LOGO适用于首页爆款热门。
/// </summary>
LOGO = 3,
/// <summary>
/// 竖形图,适用于首页蘑菇必玩、首页热血格斗、游戏详情页游戏推荐。
/// </summary>
= 4,
/// <summary>
/// 游戏库,适用于游戏库。
/// </summary>
= 5,
= 6,
}
@ -91,4 +101,28 @@ namespace CloudGaming.DtoModel.Epg
}
public static class EpgEnumExtend
{
/// <summary>
/// 获取对应样式的图片
/// </summary>
/// <param name="imageResStyle"></param>
/// <param name="gameInfo"></param>
/// <returns></returns>
public static int GetImageResStyle(this ImageResStyle imageResStyle, GameInfo? gameInfo)
{
return imageResStyle switch
{
var style when style == ImageResStyle.LOGO => gameInfo?.ImageIconId,
var style when style == ImageResStyle.LOGO => gameInfo?.ImageId_ShouSuo,
var style when style == ImageResStyle.LOGO => gameInfo?.ImageId_RM,
var style when style == ImageResStyle. => gameInfo?.ImageId_YXK,
var style when style == ImageResStyle. => gameInfo?.ImageId_TJ,
var style when style == ImageResStyle. => gameInfo?.ImageId_FK,
_ => 0
} ?? 0;
}
}
}

View File

@ -39,6 +39,10 @@ namespace CloudGaming.DtoModel.Epg
/// </summary>
[Images]
public int ImageUrl { get; set; }
/// <summary>
/// 图片样式
/// </summary>
public int ImageResStyle { get; set; }
/// <summary>
/// 角标图片信息

View File

@ -76,7 +76,7 @@ namespace CloudGaming.DtoModel.Game
public virtual string? GameIntroduce { get; set; }
/// <summary>
/// 游戏分享
/// 游戏分享
/// </summary>
public string GameShare { get; set; }

View File

@ -1,3 +1,5 @@
using CloudGaming.DtoModel.Epg;
using HuanMeng.DotNetCore.AttributeExtend;
using System;
@ -6,43 +8,59 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.DtoModel.Game
using static CloudGaming.DtoModel.Epg.EpgEnum;
namespace CloudGaming.DtoModel.Game;
/// <summary>
/// 游戏列表数据
/// </summary>
public class GameListDto
{
public GameListDto() { }
/// <summary>
/// 游戏列表数据
///
/// </summary>
public class GameListDto
/// <param name="gameInfo"></param>
public GameListDto(GameInfo gameInfo, ImageResStyle imageResStyle)
{
public GameListDto() { }
/// <summary>
///
/// </summary>
/// <param name="gameInfo"></param>
public GameListDto(GameInfo gameInfo)
if (gameInfo != null)
{
if (gameInfo != null)
{
this.GameName = gameInfo.GameName;
this.GameId = gameInfo.GameId;
this.GameIconImage = gameInfo.GameImageId;
this.GameName = gameInfo.GameName;
this.GameId = gameInfo.GameId;
this.GameIconImage = imageResStyle.GetImageResStyle(gameInfo);
}
}
/// <summary>
/// 游戏Id
/// </summary>
public string GameId { get; set; }
/// <summary>
/// 游戏名称
/// </summary>
public string GameName { get; set; }
}
/// <summary>
/// 游戏Id
/// </summary>
public string GameId { get; set; }
/// <summary>
/// 游戏名称
/// </summary>
public string GameName { get; set; }
/// <summary>
/// 游戏icon
/// </summary>
[Images]
public int GameIconImage { get; set; }
/// <summary>
/// 游戏icon
/// </summary>
[Images]
public int GameIconImage { get; set; }
public override bool Equals(object obj)
{
if (obj is GameListDto other)
{
return string.Equals(this.GameId, other.GameId, StringComparison.Ordinal);
}
return false;
}
public override int GetHashCode()
{
return this.GameId != null ? this.GameId.GetHashCode() : 0;
}
}

View File

@ -54,6 +54,16 @@ public partial class CloudGamingCBTContext : DbContext
/// </summary>
public virtual DbSet<T_App_Image> T_App_Image { get; set; }
/// <summary>
/// 发送短信日志表
/// </summary>
public virtual DbSet<T_Sms_Log> T_Sms_Log { get; set; }
/// <summary>
/// 用户登录日志表
/// </summary>
public virtual DbSet<T_User_Login_Log> T_User_Login_Log { get; set; }
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
=> optionsBuilder.UseSqlServer("Server=192.168.1.17;Database=CloudGamingCBT;User Id=sa;Password=Dbt@com@123;TrustServerCertificate=true;");
@ -139,6 +149,62 @@ public partial class CloudGamingCBTContext : DbContext
});
modelBuilder.Entity<T_Sms_Log>(entity =>
{
entity.HasKey(e => e.Id).HasName("PK__T_Sms_Lo__3214EC07AD037B45");
entity.ToTable(tb => tb.HasComment("发送短信日志表"));
entity.HasIndex(e => new { e.SendTimeDay, e.PhoneNumber }, "T_Sms_Log_SendTimeDay_index_desc").IsDescending(true, false);
entity.Property(e => e.Id).HasComment("主键");
entity.Property(e => e.ErrorMessage)
.HasMaxLength(255)
.HasComment("错误信息(如果发送失败)");
entity.Property(e => e.PhoneNumber)
.HasMaxLength(20)
.HasComment("手机号码");
entity.Property(e => e.SendStatus).HasComment("发送状态0: 失败, 1: 成功)\r\n");
entity.Property(e => e.SendTime)
.HasComment("发送时间")
.HasColumnType("datetime");
entity.Property(e => e.SendTimeDay).HasComment("发送时间,天");
entity.Property(e => e.VerificationCode)
.HasMaxLength(20)
.HasComment("发送的验证码");
});
modelBuilder.Entity<T_User_Login_Log>(entity =>
{
entity.HasKey(e => e.Id).HasName("PK__T_User_L__3214EC07C2A990A7");
entity.ToTable(tb => tb.HasComment("用户登录日志表"));
entity.Property(e => e.Id).HasComment("主键");
entity.Property(e => e.AppVersion)
.HasMaxLength(10)
.HasComment("app版本");
entity.Property(e => e.Channel)
.HasMaxLength(20)
.HasComment("渠道");
entity.Property(e => e.CreateTime)
.HasComment("创建时间")
.HasColumnType("datetime");
entity.Property(e => e.CreateTimeDay).HasComment("创建时间天");
entity.Property(e => e.CreateTimeHour).HasComment("创建时间小时");
entity.Property(e => e.Ip)
.HasMaxLength(50)
.HasComment("登录IP");
entity.Property(e => e.IsNew).HasComment("是否新增用户");
entity.Property(e => e.LoginType).HasComment("登录方式");
entity.Property(e => e.PlatformType)
.HasMaxLength(10)
.HasComment("登录平台");
entity.Property(e => e.UserId).HasComment("用户Id");
});
OnModelCreatingPartial(modelBuilder);
}

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@ -0,0 +1,47 @@
using System;
namespace CloudGaming.GameModel.Db.Db_Ext;
/// <summary>
/// 发送短信日志表
/// </summary>
public partial class T_Sms_Log
{
public T_Sms_Log() { }
/// <summary>
/// 主键
/// </summary>
public virtual int Id { get; set; }
/// <summary>
/// 手机号码
/// </summary>
public virtual string PhoneNumber { get; set; } = null!;
/// <summary>
/// 发送的验证码
/// </summary>
public virtual string VerificationCode { get; set; } = null!;
/// <summary>
/// 发送状态0: 失败, 1: 成功)
///
/// </summary>
public virtual int SendStatus { get; set; }
/// <summary>
/// 发送时间
/// </summary>
public virtual DateTime SendTime { get; set; }
/// <summary>
/// 发送时间,天
/// </summary>
public virtual int SendTimeDay { get; set; }
/// <summary>
/// 错误信息(如果发送失败)
/// </summary>
public virtual string? ErrorMessage { get; set; }
}

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@ -0,0 +1,66 @@
using System;
namespace CloudGaming.GameModel.Db.Db_Ext;
/// <summary>
/// 用户登录日志表
/// </summary>
public partial class T_User_Login_Log
{
public T_User_Login_Log() { }
/// <summary>
/// 主键
/// </summary>
public virtual int Id { get; set; }
/// <summary>
/// 用户Id
/// </summary>
public virtual int UserId { get; set; }
/// <summary>
/// 登录IP
/// </summary>
public virtual string Ip { get; set; } = null!;
/// <summary>
/// 是否新增用户
/// </summary>
public virtual bool IsNew { get; set; }
/// <summary>
/// 登录方式
/// </summary>
public virtual int LoginType { get; set; }
/// <summary>
/// 登录平台
/// </summary>
public virtual string PlatformType { get; set; } = null!;
/// <summary>
/// app版本
/// </summary>
public virtual string AppVersion { get; set; } = null!;
/// <summary>
/// 创建时间天
/// </summary>
public virtual int CreateTimeDay { get; set; }
/// <summary>
/// 创建时间小时
/// </summary>
public virtual int CreateTimeHour { get; set; }
/// <summary>
/// 创建时间
/// </summary>
public virtual DateTime CreateTime { get; set; }
/// <summary>
/// 渠道
/// </summary>
public virtual string Channel { get; set; } = null!;
}

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@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HuanMeng.DotNetCore.AttributeExtend
{
/// <summary>
/// 执行成功后返回的消息
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class MessageAttribute : Attribute
{
/// <summary>
/// 执行成功后返回的消息
/// </summary>
/// <param name="message">消息内容</param>
public MessageAttribute(string message)
{
Message = message;
}
public string Message { get; set; }
}
}

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@ -2,162 +2,161 @@ using Microsoft.EntityFrameworkCore;
using System.Linq.Expressions;
namespace HuanMeng.DotNetCore.Base
namespace HuanMeng.DotNetCore.Base;
/// <summary>
/// 基本数据库操作,需要安装 Microsoft.EntityFrameworkCore 和 Microsoft.EntityFrameworkCore.Relational
/// </summary>
/// <typeparam name="TDbContext"></typeparam>
public class EfCoreDaoBase<TDbContext> where TDbContext : DbContext
{
private TDbContext _context;
public TDbContext Context => _context;
/// <summary>
/// 基本数据库操作,需要安装 Microsoft.EntityFrameworkCore 和 Microsoft.EntityFrameworkCore.Relational
/// 构造函数
/// </summary>
/// <typeparam name="TDbContext"></typeparam>
public class EfCoreDaoBase<TDbContext> where TDbContext : DbContext
/// <param name="context"></param>
public EfCoreDaoBase(TDbContext context)
{
private TDbContext _context;
_context = context ?? throw new ArgumentNullException(nameof(context));
}
public TDbContext Context => _context;
/// <summary>
/// 是否手动提交
/// </summary>
public bool IsManualSubmit { get; set; }
/// <summary>
/// 构造函数
/// </summary>
/// <param name="context"></param>
public EfCoreDaoBase(TDbContext context)
/// <summary>
/// SqlQueryRaw
/// </summary>
public async Task<T?> SqlQueryAsync<T>(string sql, params object[] parameters) where T : class
{
return await Context.Database.SqlQueryRaw<T>(sql, parameters).FirstOrDefaultAsync();
}
/// <summary>
/// SqlQueryList
/// </summary>
public async Task<List<T>> SqlQueryListAsync<T>(string sql, params object[] parameters)
{
return await Context.Database.SqlQueryRaw<T>(sql, parameters).ToListAsync();
}
/// <summary>
/// ExecuteSql
/// </summary>
public async Task<int> ExecuteSqlAsync(string sql, params object[] parameters)
{
var result = await Context.Database.ExecuteSqlRawAsync(sql, parameters);
await AutoSaveChangesAsync();
return result;
}
/// <summary>
/// 添加实体
/// </summary>
public async Task AddAsync<T>(T entity) where T : class
{
Context.Set<T>().Add(entity);
await AutoSaveChangesAsync();
}
/// <summary>
/// 批量添加实体
/// </summary>
public async Task AddRangeAsync<T>(IEnumerable<T> entities) where T : class
{
Context.Set<T>().AddRange(entities);
await AutoSaveChangesAsync();
}
/// <summary>
/// 删除某个实体
/// </summary>
public async Task DeleteAsync<T>(T entity) where T : class
{
Context.Entry(entity).State = EntityState.Deleted;
await AutoSaveChangesAsync();
}
/// <summary>
/// 更新实体
/// </summary>
public async Task UpdateAsync<T>(T entity) where T : class
{
if (Context.Entry(entity).State == EntityState.Detached)
{
_context = context ?? throw new ArgumentNullException(nameof(context));
Context.Set<T>().Attach(entity);
Context.Entry(entity).State = EntityState.Modified;
}
await AutoSaveChangesAsync();
}
/// <summary>
/// 是否手动提交
/// </summary>
public bool IsManualSubmit { get; set; }
/// <summary>
/// SqlQueryRaw
/// </summary>
public async Task<T?> SqlQueryAsync<T>(string sql, params object[] parameters) where T : class
/// <summary>
/// 清除上下文跟踪
/// </summary>
public void RemoveTracking<T>(T entity) where T : class
{
if (Context.Entry(entity).State != EntityState.Detached)
{
return await Context.Database.SqlQueryRaw<T>(sql, parameters).FirstOrDefaultAsync();
Context.Entry(entity).State = EntityState.Detached;
}
}
/// <summary>
/// SqlQueryList
/// </summary>
public async Task<List<T>> SqlQueryListAsync<T>(string sql, params object[] parameters)
{
return await Context.Database.SqlQueryRaw<T>(sql, parameters).ToListAsync();
}
/// <summary>
/// 获取实体,根据主键
/// </summary>
public async Task<T?> GetModelAsync<T>(params object[] keyValues) where T : class
{
return await Context.Set<T>().FindAsync(keyValues);
}
/// <summary>
/// ExecuteSql
/// </summary>
public async Task<int> ExecuteSqlAsync(string sql, params object[] parameters)
{
var result = await Context.Database.ExecuteSqlRawAsync(sql, parameters);
await AutoSaveChangesAsync();
return result;
}
/// <summary>
/// 获取实体,根据条件
/// </summary>
public async Task<T?> GetModelAsync<T>(Expression<Func<T, bool>> where, bool isNoTracking = false) where T : class
{
var query = Context.Set<T>().AsQueryable();
if (isNoTracking)
query = query.AsNoTracking();
return await query.FirstOrDefaultAsync(where);
}
/// <summary>
/// 添加实体
/// </summary>
public async Task AddAsync<T>(T entity) where T : class
{
Context.Set<T>().Add(entity);
await AutoSaveChangesAsync();
}
/// <summary>
/// 获取列表数据
/// </summary>
public IQueryable<T> GetList<T>(Expression<Func<T, bool>> where, bool isNoTracking = false) where T : class
{
var query = Context.Set<T>().Where(where);
return isNoTracking ? query.AsNoTracking() : query;
}
/// <summary>
/// 批量添加实体
/// </summary>
public async Task AddRangeAsync<T>(IEnumerable<T> entities) where T : class
{
Context.Set<T>().AddRange(entities);
await AutoSaveChangesAsync();
}
/// <summary>
/// 获取记录数量
/// </summary>
public async Task<int> GetCountAsync<T>(Expression<Func<T, bool>> where) where T : class
{
return await Context.Set<T>().AsNoTracking().CountAsync(where);
}
/// <summary>
/// 删除某个实体
/// </summary>
public async Task DeleteAsync<T>(T entity) where T : class
{
Context.Entry(entity).State = EntityState.Deleted;
await AutoSaveChangesAsync();
}
/// <summary>
/// 判断是否存在记录
/// </summary>
public async Task<bool> ExistsAsync<T>(Expression<Func<T, bool>> where) where T : class
{
return await Context.Set<T>().AsNoTracking().AnyAsync(where);
}
/// <summary>
/// 更新实体
/// </summary>
public async Task UpdateAsync<T>(T entity) where T : class
/// <summary>
/// 根据提交状态决定是否自动保存更改
/// </summary>
private async Task AutoSaveChangesAsync()
{
if (!IsManualSubmit)
{
if (Context.Entry(entity).State == EntityState.Detached)
{
Context.Set<T>().Attach(entity);
Context.Entry(entity).State = EntityState.Modified;
}
await AutoSaveChangesAsync();
}
/// <summary>
/// 清除上下文跟踪
/// </summary>
public void RemoveTracking<T>(T entity) where T : class
{
if (Context.Entry(entity).State != EntityState.Detached)
{
Context.Entry(entity).State = EntityState.Detached;
}
}
/// <summary>
/// 获取实体,根据主键
/// </summary>
public async Task<T?> GetModelAsync<T>(params object[] keyValues) where T : class
{
return await Context.Set<T>().FindAsync(keyValues);
}
/// <summary>
/// 获取实体,根据条件
/// </summary>
public async Task<T?> GetModelAsync<T>(Expression<Func<T, bool>> where, bool isNoTracking = false) where T : class
{
var query = Context.Set<T>().AsQueryable();
if (isNoTracking)
query = query.AsNoTracking();
return await query.FirstOrDefaultAsync(where);
}
/// <summary>
/// 获取列表数据
/// </summary>
public IQueryable<T> GetList<T>(Expression<Func<T, bool>> where, bool isNoTracking = false) where T : class
{
var query = Context.Set<T>().Where(where);
return isNoTracking ? query.AsNoTracking() : query;
}
/// <summary>
/// 获取记录数量
/// </summary>
public async Task<int> GetCountAsync<T>(Expression<Func<T, bool>> where) where T : class
{
return await Context.Set<T>().AsNoTracking().CountAsync(where);
}
/// <summary>
/// 判断是否存在记录
/// </summary>
public async Task<bool> ExistsAsync<T>(Expression<Func<T, bool>> where) where T : class
{
return await Context.Set<T>().AsNoTracking().AnyAsync(where);
}
/// <summary>
/// 根据提交状态决定是否自动保存更改
/// </summary>
private async Task AutoSaveChangesAsync()
{
if (!IsManualSubmit)
{
await Context.SaveChangesAsync();
}
await Context.SaveChangesAsync();
}
}
}

View File

@ -1,23 +1,22 @@
namespace XLib.DotNetCore.Base
namespace XLib.DotNetCore.Base;
/// <summary>
/// 接口和服务调用通用响应接口
/// </summary>
public interface IResponse
{
///// <summary>
///// Http状态码
///// </summary>
//HttpStatusCode StatusCode { get; set; }
/// <summary>
/// 接口和服务调用通用响应接口
/// 功能执行返回代码
/// </summary>
public interface IResponse
{
///// <summary>
///// Http状态码
///// </summary>
//HttpStatusCode StatusCode { get; set; }
int Code { get; set; }
/// <summary>
/// 功能执行返回代码
/// </summary>
int Code { get; set; }
/// <summary>
/// 消息
/// </summary>
string Message { get; set; }
}
/// <summary>
/// 消息
/// </summary>
string Message { get; set; }
}

View File

@ -0,0 +1,115 @@
using Microsoft.AspNetCore.SignalR.Protocol;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace HuanMeng.DotNetCore.Base
{
/// <summary>
///
/// </summary>
public class MessageBox : Exception
{
/// <summary>
///
/// </summary>
/// <param name="code"></param>
public MessageBox(ResonseCode code)
{
Code = (int)code;
Message = "";
}
/// <summary>
///
/// </summary>
/// <param name="code"></param>
/// <param name="message"></param>
/// <param name="data"></param>
public MessageBox(ResonseCode code, string message, object? data = null)
{
Code = (int)code;
Message = message;
Data = data;
}
/// <summary>
///
/// </summary>
/// <param name="code"></param>
/// <param name="message"></param>
/// <param name="data"></param>
public MessageBox(int code, string message, object? data = null)
{
Code = code;
Message = message;
Data = data;
}
/// <summary>
///
/// </summary>
/// <param name="message"></param>
/// <param name="data"></param>
public MessageBox(string message, object? data = null)
{
Code = 0;
Message = message;
Data = data;
}
/// <summary>
/// 功能执行返回代码
/// </summary>
public int Code { get; set; }
/// <summary>
/// 消息
/// </summary>
public string Message { get; set; }
/// <summary>
/// 数据
/// </summary>
public object? Data { get; set; }
/// <summary>
/// 创建错误消息
/// </summary>
/// <param name="message"></param>
/// <returns></returns>
public static MessageBox ErrorShow(string message) => new(ResonseCode.Error, message);
/// <summary>
/// 创建消息
/// </summary>
/// <param name="message"></param>
/// <returns></returns>
public static MessageBox Show(string message) => new(message);
/// <summary>
/// 创建消息 输出消息和数据
/// </summary>
/// <param name="message"></param>
/// <param name="data"></param>
public static MessageBox Show(string message, object data) => new(message, data);
/// <summary>
/// 创建消息 输出消息和数据
/// </summary>
/// <param name="code"></param>
/// <param name="message"></param>
/// <param name="data"></param>
/// <returns></returns>
public static MessageBox Show(int code, string message, object? data = null) => new(code, message, data);
/// <summary>
/// 创建消息 输出消息和数据
/// </summary>
/// <param name="code"></param>
/// <param name="message"></param>
/// <param name="data"></param>
/// <returns></returns>
public static MessageBox Show(ResonseCode code, string message, object? data = null) => new(code, message, data);
}
}

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@ -1,53 +1,66 @@
namespace HuanMeng.DotNetCore.Base
namespace HuanMeng.DotNetCore.Base;
/// <summary>
/// 响应编码参考,实际的项目使用可以自行定义
/// 基本规则:
/// 成功大于等于0
/// 失败小于0
/// </summary>
public enum ResonseCode
{
/// <summary>
/// 响应编码参考,实际的项目使用可以自行定义
/// 基本规则:
/// 成功大于等于0
/// 失败小于0
/// Sign签名错误
/// </summary>
public enum ResonseCode
{
/// <summary>
/// Sign签名错误
/// </summary>
SignError = -999,
/// <summary>
/// jwt用户签名错误
/// </summary>
TwtError = -998,
SignError = -999,
/// <summary>
/// jwt用户签名错误
/// </summary>
TwtError = -998,
/// <summary>
/// 用户验证失败
/// </summary>
Unauthorized = 401,
/// <summary>
/// 重复请求
/// </summary>
ManyRequests = 429,
/// <summary>
/// 用户验证失败
/// </summary>
Unauthorized = 401,
/// <summary>
/// 正在处理中
/// </summary>
Processing = 102,
/// <summary>
/// 通用错误
/// </summary>
Error = -1,
/// <summary>
/// 重复请求
/// </summary>
ManyRequests = 429,
/// <summary>
/// 参数错误
/// </summary>
ParamError = -2,
/// <summary>
/// 手机号异常
/// </summary>
PhoneNumberException = 530,
/// <summary>
/// 当日手机号发送已到达上限
/// </summary>
PhoneNumberMaxException = 531,
/// <summary>
/// 正在处理中
/// </summary>
Processing = 102,
/// <summary>
/// 通用错误
/// </summary>
Error = -1,
/// <summary>
/// 没找到数据记录
/// </summary>
NotFoundRecord = -3,
/// <summary>
/// 参数错误
/// </summary>
ParamError = -2,
/// <summary>
/// 成功
/// </summary>
Success = 0,
}
/// <summary>
/// 没找到数据记录
/// </summary>
NotFoundRecord = -3,
/// <summary>
/// 数据为null
/// </summary>
NullOrEmpty = -4,
/// <summary>
/// 成功
/// </summary>
Success = 0,
}

View File

@ -17,7 +17,7 @@ namespace HuanMeng.DotNetCore.MiddlewareExtend
return builder
.UseExceptionMiddleware()
.UseExecutionTimeMiddleware()
.UseSignMiddleware()
//.SignBaseMiddleware()
;
}
@ -46,9 +46,9 @@ namespace HuanMeng.DotNetCore.MiddlewareExtend
/// </summary>
/// <param name="builder"></param>
/// <returns></returns>
public static IApplicationBuilder UseSignMiddleware(this IApplicationBuilder builder)
public static IApplicationBuilder SignBaseMiddleware(this IApplicationBuilder builder)
{
return builder.UseMiddleware<SignMiddleware>();
return builder.UseMiddleware<SignBaseMiddleware>();
}
}
}

View File

@ -15,11 +15,11 @@ namespace HuanMeng.DotNetCore.MiddlewareExtend
/// <summary>
/// 参数请求加密验证
/// </summary>
public class SignMiddleware
public class SignBaseMiddleware
{
private readonly RequestDelegate _next;
private const string FixedString = "cccc"; // 固定字符串
public SignMiddleware(RequestDelegate next)
public SignBaseMiddleware(RequestDelegate next)
{
_next = next;
}

View File

@ -84,6 +84,33 @@ namespace HuanMeng.DotNetCore.Redis
// 将 RedisValue 转换为 T 类型
return JsonConvert.DeserializeObject<T>(value);
}
/// <summary>
/// 获取一个key的对象
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="key"></param>
/// <returns></returns>
public static async Task<T?> StringGetAsync<T>(this IDatabase database, string key)
{
var value = await database.StringGetAsync(key);
// 检查值是否为空
if (!value.HasValue)
{
return default(T);
}
if (typeof(T).IsPrimitive || typeof(T) == typeof(string) || typeof(T) == typeof(decimal))
{
try
{
return (T)Convert.ChangeType(value.ToString(), typeof(T));
}
catch
{
return default; // 或抛出异常,取决于业务需求
}
}
// 将 RedisValue 转换为 T 类型
return JsonConvert.DeserializeObject<T>(value);
}
}
}

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@ -0,0 +1,160 @@
using HuanMeng.DotNetCore.AttributeExtend;
using System.Collections;
using System.Collections.Concurrent;
using System.Linq.Expressions;
using System.Reflection;
namespace HuanMeng.DotNetCore.Utility;
/// <summary>
/// object转数据字典
/// </summary>
public static class ObjectExtensions
{
/// <summary>
/// 用于存储每种类型的属性访问器数组的线程安全缓存。
/// </summary>
private static readonly ConcurrentDictionary<Type, PropertyAccessor[]> PropertyCache = new();
/// <summary>
/// 缓存每个属性是否具有 ImagesAttribute 特性。
/// </summary>
public static readonly ConcurrentDictionary<PropertyInfo, bool> _PropertyCache = new();
/// <summary>
/// 判断对象是否为原始类型或字符串类型。
/// </summary>
/// <param name="obj">要检查的对象。</param>
/// <returns>如果对象是原始类型或字符串,返回 true否则返回 false。</returns>
public static bool IsPrimitiveType(object obj) =>
obj is not null && (obj.GetType().IsPrimitive || obj is string or ValueType);
/// <summary>
/// 判断对象是否为集合类型(不包括字符串)。
/// </summary>
/// <param name="obj">要检查的对象。</param>
/// <returns>如果对象是集合类型(但不是字符串),返回 true否则返回 false。</returns>
public static bool IsCollectionType(object obj) => obj is IEnumerable && obj is not string;
/// <summary>
/// 根据对象类型,将对象转换为字典或列表格式,支持可选的路径前缀。
/// </summary>
/// <param name="obj">要转换的对象。</param>
/// <param name="prefix">属性路径的可选前缀。</param>
/// <returns>对象的字典或列表表示形式。</returns>
public static object ToDictionaryOrList(this object obj, string prefix = "", Func<int, string>? imageFunc = null)
{
if (obj == null) return null;
return obj switch
{
_ when IsPrimitiveType(obj) => obj,
IEnumerable enumerable => TransformCollection(enumerable, prefix, imageFunc),
_ => TransformObject(obj, prefix, imageFunc)
};
}
/// <summary>
/// 将集合对象转换为包含转换项的列表,每个项保留其路径前缀。
/// </summary>
/// <param name="enumerable">要转换的集合。</param>
/// <param name="prefix">集合中每个属性路径的前缀。</param>
/// <returns>转换后的项列表。</returns>
private static List<object> TransformCollection(IEnumerable enumerable, string prefix = "", Func<int, string>? imageFunc = null)
{
var list = new List<object>(enumerable is ICollection collection ? collection.Count : 10);
int index = 0;
foreach (var item in enumerable)
{
list.Add(ToDictionaryOrList(item, $"{prefix}.[{index}]", imageFunc)); // 为集合中每个项添加路径
index++;
}
return list;
}
/// <summary>
/// 将对象的属性转换为带有路径前缀的字典,并应用前缀规则。
/// </summary>
/// <param name="obj">要转换的对象。</param>
/// <param name="prefix">每个属性路径的前缀。</param>
/// <returns>包含属性名和属性值的字典。</returns>
private static Dictionary<string, object> TransformObject(object obj, string prefix = "", Func<int, string>? imageFunc = null)
{
if (obj == null)
{
return null;
}
var type = obj.GetType();
var accessors = PropertyCache.GetOrAdd(type, CreatePropertyAccessors);
var keyValuePairs = new Dictionary<string, object>(accessors.Length);
foreach (var accessor in accessors)
{
var propertyPath = $"{prefix}.{accessor.PropertyName}"; // 构建完整的属性路径
// 使用访问器获取属性值
var propertyValue = accessor.Getter(obj);
// 如果属性是字符串,在其值前添加 "test"
if (propertyValue is string stringValue)
{
keyValuePairs[accessor.PropertyName] = stringValue;
//Console.WriteLine(propertyPath);
continue;
}
// 如果属性具有 ImagesAttribute在其值前添加 "image"
// 否则,如果是集合类型,则递归转换
keyValuePairs[accessor.PropertyName] = accessor.HasImagesAttribute
? imageFunc?.Invoke((int)propertyValue) ?? ""
: ToDictionaryOrList(propertyValue, propertyPath, imageFunc); // IsCollectionType(propertyValue) ?: propertyValue;
}
return keyValuePairs;
}
/// <summary>
/// 为给定类型创建属性访问器数组。
/// </summary>
/// <param name="type">要创建属性访问器的类型。</param>
/// <returns>属性访问器数组。</returns>
private static PropertyAccessor[] CreatePropertyAccessors(Type type)
{
var properties = type.GetProperties(BindingFlags.Public | BindingFlags.Instance);
return properties.Select(property =>
{
// 创建用于访问属性值的委托
var getter = CreatePropertyGetter(type, property);
// 检查属性是否具有 ImagesAttribute并将结果存储在缓存中
var isImagesAttribute = _PropertyCache.GetOrAdd(property, p => p.GetCustomAttribute<ImagesAttribute>() != null);
return new PropertyAccessor(property.Name, getter, isImagesAttribute);
}).ToArray();
}
private static Func<object, object> CreatePropertyGetter(Type type, PropertyInfo property)
{
var parameter = Expression.Parameter(typeof(object), "obj");
var castParameter = Expression.Convert(parameter, type);
var propertyAccess = Expression.Property(castParameter, property);
var convertPropertyAccess = Expression.Convert(propertyAccess, typeof(object));
return Expression.Lambda<Func<object, object>>(convertPropertyAccess, parameter).Compile();
}
private class PropertyAccessor
{
public string PropertyName { get; }
public Func<object, object> Getter { get; }
public bool HasImagesAttribute { get; }
public PropertyAccessor(string propertyName, Func<object, object> getter, bool hasImagesAttribute)
{
PropertyName = propertyName;
Getter = getter;
HasImagesAttribute = hasImagesAttribute;
}
}
}

View File

@ -11,157 +11,6 @@ using Microsoft.IdentityModel.Tokens;
namespace HuanMeng.DotNetCore.Utility;
/// <summary>
///
/// </summary>
public static class ObjectExtensions
{
/// <summary>
/// 用于存储每种类型的属性访问器数组的线程安全缓存。
/// </summary>
private static readonly ConcurrentDictionary<Type, PropertyAccessor[]> PropertyCache = new();
/// <summary>
/// 缓存每个属性是否具有 ImagesAttribute 特性。
/// </summary>
public static readonly ConcurrentDictionary<PropertyInfo, bool> _PropertyCache = new();
/// <summary>
/// 判断对象是否为原始类型或字符串类型。
/// </summary>
/// <param name="obj">要检查的对象。</param>
/// <returns>如果对象是原始类型或字符串,返回 true否则返回 false。</returns>
public static bool IsPrimitiveType(object obj) =>
obj is not null && (obj.GetType().IsPrimitive || obj is string or ValueType);
/// <summary>
/// 判断对象是否为集合类型(不包括字符串)。
/// </summary>
/// <param name="obj">要检查的对象。</param>
/// <returns>如果对象是集合类型(但不是字符串),返回 true否则返回 false。</returns>
public static bool IsCollectionType(object obj) => obj is IEnumerable && obj is not string;
/// <summary>
/// 根据对象类型,将对象转换为字典或列表格式,支持可选的路径前缀。
/// </summary>
/// <param name="obj">要转换的对象。</param>
/// <param name="prefix">属性路径的可选前缀。</param>
/// <returns>对象的字典或列表表示形式。</returns>
public static object ToDictionaryOrList(this object obj, string prefix = "", Func<int, string>? imageFunc = null)
{
if (obj == null) return null;
return obj switch
{
_ when IsPrimitiveType(obj) => obj,
IEnumerable enumerable => TransformCollection(enumerable, prefix, imageFunc),
_ => TransformObject(obj, prefix, imageFunc)
};
}
/// <summary>
/// 将集合对象转换为包含转换项的列表,每个项保留其路径前缀。
/// </summary>
/// <param name="enumerable">要转换的集合。</param>
/// <param name="prefix">集合中每个属性路径的前缀。</param>
/// <returns>转换后的项列表。</returns>
private static List<object> TransformCollection(IEnumerable enumerable, string prefix = "", Func<int, string>? imageFunc = null)
{
var list = new List<object>(enumerable is ICollection collection ? collection.Count : 10);
int index = 0;
foreach (var item in enumerable)
{
list.Add(ToDictionaryOrList(item, $"{prefix}.[{index}]", imageFunc)); // 为集合中每个项添加路径
index++;
}
return list;
}
/// <summary>
/// 将对象的属性转换为带有路径前缀的字典,并应用前缀规则。
/// </summary>
/// <param name="obj">要转换的对象。</param>
/// <param name="prefix">每个属性路径的前缀。</param>
/// <returns>包含属性名和属性值的字典。</returns>
private static Dictionary<string, object> TransformObject(object obj, string prefix = "", Func<int, string>? imageFunc = null)
{
if (obj == null)
{
return null;
}
var type = obj.GetType();
var accessors = PropertyCache.GetOrAdd(type, CreatePropertyAccessors);
var keyValuePairs = new Dictionary<string, object>(accessors.Length);
foreach (var accessor in accessors)
{
var propertyPath = $"{prefix}.{accessor.PropertyName}"; // 构建完整的属性路径
// 使用访问器获取属性值
var propertyValue = accessor.Getter(obj);
// 如果属性是字符串,在其值前添加 "test"
if (propertyValue is string stringValue)
{
keyValuePairs[accessor.PropertyName] = stringValue;
//Console.WriteLine(propertyPath);
continue;
}
// 如果属性具有 ImagesAttribute在其值前添加 "image"
// 否则,如果是集合类型,则递归转换
keyValuePairs[accessor.PropertyName] = accessor.HasImagesAttribute
? imageFunc?.Invoke((int)propertyValue) ?? ""
: ToDictionaryOrList(propertyValue, propertyPath, imageFunc); // IsCollectionType(propertyValue) ?: propertyValue;
}
return keyValuePairs;
}
/// <summary>
/// 为给定类型创建属性访问器数组。
/// </summary>
/// <param name="type">要创建属性访问器的类型。</param>
/// <returns>属性访问器数组。</returns>
private static PropertyAccessor[] CreatePropertyAccessors(Type type)
{
var properties = type.GetProperties(BindingFlags.Public | BindingFlags.Instance);
return properties.Select(property =>
{
// 创建用于访问属性值的委托
var getter = CreatePropertyGetter(type, property);
// 检查属性是否具有 ImagesAttribute并将结果存储在缓存中
var isImagesAttribute = _PropertyCache.GetOrAdd(property, p => p.GetCustomAttribute<ImagesAttribute>() != null);
return new PropertyAccessor(property.Name, getter, isImagesAttribute);
}).ToArray();
}
private static Func<object, object> CreatePropertyGetter(Type type, PropertyInfo property)
{
var parameter = Expression.Parameter(typeof(object), "obj");
var castParameter = Expression.Convert(parameter, type);
var propertyAccess = Expression.Property(castParameter, property);
var convertPropertyAccess = Expression.Convert(propertyAccess, typeof(object));
return Expression.Lambda<Func<object, object>>(convertPropertyAccess, parameter).Compile();
}
private class PropertyAccessor
{
public string PropertyName { get; }
public Func<object, object> Getter { get; }
public bool HasImagesAttribute { get; }
public PropertyAccessor(string propertyName, Func<object, object> getter, bool hasImagesAttribute)
{
PropertyName = propertyName;
Getter = getter;
HasImagesAttribute = hasImagesAttribute;
}
}
}
[Obsolete]
public static class ObjectExtensions11
{

View File

@ -18,6 +18,7 @@ public class PhoneNumberValidator
{
return false;
}
return phoneNumberRegex.IsMatch(input);
}
}