修改请求

This commit is contained in:
zpc 2024-11-27 11:58:50 +08:00
parent 624b26d980
commit c5866b5f83

View File

@ -65,7 +65,7 @@ public class PlayGameController : CloudGamingControllerBase
/// <returns></returns> /// <returns></returns>
[HttpPost] [HttpPost]
[Authorize] [Authorize]
public async Task<PlayGameHeartbeatResponse> PlayGameHeartbeat([FromBody] GameRequest gameRequest) public async Task<PlayGameHeartbeatResponse> PlayGameHeartbeatAsync([FromBody] GameRequest gameRequest)
{ {
PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi); PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi);
return await playGameBLL.PlayGameHeartbeat(gameRequest.GameId); return await playGameBLL.PlayGameHeartbeat(gameRequest.GameId);
@ -79,9 +79,9 @@ public class PlayGameController : CloudGamingControllerBase
/// </summary> /// </summary>
/// <param name="gameRequest"></param> /// <param name="gameRequest"></param>
/// <returns></returns> /// <returns></returns>
[HttpPost] [HttpGet]
[Authorize] [Authorize]
public async Task<BaseResponse<PlayQueueInfoModel>> PlayGameQueueAsync(GameRequest gameRequest) public async Task<BaseResponse<PlayQueueInfoModel>> PlayGameQueueAsync([FromQuery] GameRequest gameRequest)
{ {
PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi); PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi);
return await playGameBLL.PlayGameQueueAsync(gameRequest); return await playGameBLL.PlayGameQueueAsync(gameRequest);
@ -94,7 +94,7 @@ public class PlayGameController : CloudGamingControllerBase
/// <returns></returns> /// <returns></returns>
[HttpPost] [HttpPost]
[Authorize] [Authorize]
public async Task<BaseResponse<bool>> CancelQueueAsync(GameRequest gameRequest) public async Task<BaseResponse<bool>> CancelQueueAsync([FromBody]GameRequest gameRequest)
{ {
PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi); PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi);
return await playGameBLL.CancelQueueAsync(gameRequest); return await playGameBLL.CancelQueueAsync(gameRequest);
@ -107,7 +107,7 @@ public class PlayGameController : CloudGamingControllerBase
/// <returns></returns> /// <returns></returns>
[HttpPost] [HttpPost]
[Authorize] [Authorize]
public async Task<BaseResponse<object>> DisplayGrade([FromBody] DisplayGradeRequest displayGradeRequest) public async Task<BaseResponse<object>> DisplayGradeAsync([FromBody] DisplayGradeRequest displayGradeRequest)
{ {
PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi); PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi);
@ -122,7 +122,7 @@ public class PlayGameController : CloudGamingControllerBase
/// <returns></returns> /// <returns></returns>
[HttpPost] [HttpPost]
[Authorize] [Authorize]
public async Task<BaseResponse<object>> GetMyScList([FromBody] RequestBaseModel requestBaseModel) public async Task<BaseResponse<object>> GetMyScListAsync([FromBody] RequestBaseModel requestBaseModel)
{ {
PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi); PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi);
return await playGameBLL.GetMyScList(requestBaseModel.Sn); return await playGameBLL.GetMyScList(requestBaseModel.Sn);
@ -136,7 +136,7 @@ public class PlayGameController : CloudGamingControllerBase
/// <returns></returns> /// <returns></returns>
[HttpPost] [HttpPost]
[Authorize] [Authorize]
public async Task<BaseResponse<object>> ReconPlayGame([FromBody] ReconPlayGameSettings reconPlayGameSettings) public async Task<BaseResponse<object>> ReconPlayGameAsync([FromBody] ReconPlayGameSettings reconPlayGameSettings)
{ {
PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi); PlayGameBLL playGameBLL = new PlayGameBLL(ServiceProvider, JYApi);
return await playGameBLL.ReconPlayGame(reconPlayGameSettings); return await playGameBLL.ReconPlayGame(reconPlayGameSettings);