namespace CloudGaming.Repository.Game.Entities.Ext; /// /// 发送短信日志表 /// [Table("T_Sms_Log")] [EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)] public class T_Sms_Log : DefaultGameEntity { /// /// 手机号码 => 备注: 手机号码 /// public string? PhoneNumber { get; set; } /// /// 发送的验证码 => 备注: 发送的验证码 /// public string? VerificationCode { get; set; } /// /// 发送状态 => 备注: 发送状态(0: 失败, 1: 成功) /// public Int32 SendStatus { get; set; } /// /// 发送时间 => 备注: 发送时间 /// public DateTime SendTime { get; set; } /// /// 发送时间,天 => 备注: 发送时间,天 /// public Int32 SendTimeDay { get; set; } /// /// 错误信息 => 备注: 错误信息(如果发送失败) /// public string? ErrorMessage { get; set; } }