namespace CloudGaming.Repository.Game.Entities.Ext;
///
/// 发送短信日志表
///
[Table("T_Sms_Log")]
[EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)]
public class T_Sms_Log : DefaultGameEntity
{
///
/// 手机号码 => 备注: 手机号码
///
public string? PhoneNumber { get; set; }
///
/// 发送的验证码 => 备注: 发送的验证码
///
public string? VerificationCode { get; set; }
///
/// 发送状态 => 备注: 发送状态(0: 失败, 1: 成功)
///
public Int32 SendStatus { get; set; }
///
/// 发送时间 => 备注: 发送时间
///
public DateTime SendTime { get; set; }
///
/// 发送时间,天 => 备注: 发送时间,天
///
public Int32 SendTimeDay { get; set; }
///
/// 错误信息 => 备注: 错误信息(如果发送失败)
///
public string? ErrorMessage { get; set; }
}