namespace CloudGaming.Repository.Game.Entities.App;
///
/// 通用弹框配置
///
[Table("T_Popup")]
[EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)]
public class T_Popup : DefaultGameAppEntity
{
///
/// 弹框类型 => 备注: 弹框类型
///
public Int32 Type { get; set; }
///
/// 弹框名称 => 备注: 弹框名称
///
public string? Name { get; set; }
///
/// 弹窗显示文字 => 备注: 弹窗显示文字
///
public string? Text { get; set; }
///
/// 优先级 => 备注: 排序
///
public Int32 OrderId { get; set; }
///
/// 弹框背景图 => 备注: 弹框背景图
///
public Int32 BgImageId { get; set; }
///
/// 确认按钮 => 备注: 确认按钮
///
public Int32 Btn_OK { get; set; }
///
/// 关闭按钮 => 备注: 关闭按钮
///
public Int32 Btn_Close { get; set; }
///
/// 备注 => 备注: 备注
///
public string? Desc { get; set; }
///
/// 渠道号 => 备注: 上线渠道号
///
public string? Channel { get; set; }
///
/// 上线平台 => 备注: 上线平台
///
public string? PlatformId { get; set; }
///
/// 是否启用 => 备注: 是否启用
///
public Boolean IsOnline { get; set; }
///
/// 创建时间 => 备注: 创建时间
///
public DateTime? CreateTime { get; set; }
///
/// 修改时间 => 备注: 修改时间
///
public DateTime? UpdateTime { get; set; }
}