namespace CloudGaming.Repository.Game.Entities.App; /// /// 通用奖励配置表 /// [Table("T_RewardConfig")] [EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)] public class T_RewardConfig : DefaultGameAppEntity { /// /// 奖励类型 => 备注: 奖励类型 /// public Int32 CurrencyType { get; set; } /// /// 奖励数量 => 备注: 奖励数量 /// public Int32 AwardNum { get; set; } /// /// 奖励类型,1兑换码奖励 => 备注: 奖励类型,1兑换码奖励 /// public Int32 ParentNodeType { get; set; } /// /// 对应主键的id => 备注: 对应主键的id /// public Int32 ParentNodeId { get; set; } }