namespace CloudGaming.Repository.Game.Entities.App;
///
/// 通用奖励配置表
///
[Table("T_RewardConfig")]
[EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)]
public class T_RewardConfig : DefaultGameAppEntity
{
///
/// 奖励类型 => 备注: 奖励类型
///
public Int32 CurrencyType { get; set; }
///
/// 奖励数量 => 备注: 奖励数量
///
public Int32 AwardNum { get; set; }
///
/// 奖励类型,1兑换码奖励 => 备注: 奖励类型,1兑换码奖励
///
public Int32 ParentNodeType { get; set; }
///
/// 对应主键的id => 备注: 对应主键的id
///
public Int32 ParentNodeId { get; set; }
}