namespace CloudGaming.Repository.Game.Entities.User;
///
/// 用户货币表
///
[Table("T_User_Currency")]
[EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)]
public class T_User_Currency : DefaultGameAppEntity
{
///
/// 货币类型 付费币、免费币 => 备注: 货币类型 付费币、免费币
///
public Int32 CurrencyType { get; set; }
///
/// 货币名称 => 备注: 货币名称
///
public string? CurrencyName { get; set; }
///
/// 货币余额 => 备注: 货币余额
///
public Decimal CurrencyMoney { get; set; }
///
/// 修改时间 => 备注: 修改时间
///
public DateTime UpdateAt { get; set; }
///
/// 创建时间 => 备注: 创建时间
///
public DateTime CreateAt { get; set; }
///
/// 用户Id => 备注: 用户Id
///
public Int32 UserId { get; set; }
}