namespace CloudGaming.Repository.Game.Entities.User; /// /// 用户货币表 /// [Table("T_User_Currency")] [EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)] public class T_User_Currency : DefaultGameAppEntity { /// /// 货币类型 付费币、免费币 => 备注: 货币类型 付费币、免费币 /// public Int32 CurrencyType { get; set; } /// /// 货币名称 => 备注: 货币名称 /// public string? CurrencyName { get; set; } /// /// 货币余额 => 备注: 货币余额 /// public Decimal CurrencyMoney { get; set; } /// /// 修改时间 => 备注: 修改时间 /// public DateTime UpdateAt { get; set; } /// /// 创建时间 => 备注: 创建时间 /// public DateTime CreateAt { get; set; } /// /// 用户Id => 备注: 用户Id /// public Int32 UserId { get; set; } }