using HZY.Framework.DependencyInjection;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.DataBaseModel;
///
/// 租户类
///
public class AppConfigTenant : ISingletonSelfDependency
{
public string Name { get; set; }
public AppConfigTenant()
{
if (Tenants == null)
{
Tenants = new List();
}
}
///
///
///
public List Tenants { get; set; }
}