using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CloudGaming.Code.DataBaseModel { /// /// /// public class DefaultGameEntity : Entity, IEntity { // // 摘要: // 主键 [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public override int Id { get; set; } } /// /// /// public class DefaultGameAppEntity : DefaultGameEntity { /// /// 租户 /// public virtual Guid TenantId { get; set; } } }