using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CloudGaming.Code.DataBaseModel
{
///
///
///
public class DefaultGameEntity : Entity, IEntity
{
//
// 摘要:
// 主键
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public override int Id { get; set; }
}
///
///
///
public class DefaultGameAppEntity : DefaultGameEntity
{
///
/// 租户
///
public virtual Guid TenantId { get; set; }
}
}