using HZY.Framework.DependencyInjection; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CloudGaming.Code.DataBaseModel; /// /// 租户类 /// public class AppConfigTenant : ISingletonSelfDependency { public string Name { get; set; } public AppConfigTenant() { if (Tenants == null) { Tenants = new List(); } } /// /// /// public List Tenants { get; set; } }