namespace CloudGaming.Repository.Game.Entities.App; /// /// 通用弹框配置 /// [Table("T_Popup")] [EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)] public class T_Popup : DefaultGameAppEntity { /// /// 弹框类型 => 备注: 弹框类型 /// public Int32 Type { get; set; } /// /// 弹框名称 => 备注: 弹框名称 /// public string? Name { get; set; } /// /// 弹窗显示文字 => 备注: 弹窗显示文字 /// public string? Text { get; set; } /// /// 优先级 => 备注: 排序 /// public Int32 OrderId { get; set; } /// /// 弹框背景图 => 备注: 弹框背景图 /// public Int32 BgImageId { get; set; } /// /// 确认按钮 => 备注: 确认按钮 /// public Int32 Btn_OK { get; set; } /// /// 关闭按钮 => 备注: 关闭按钮 /// public Int32 Btn_Close { get; set; } /// /// 备注 => 备注: 备注 /// public string? Desc { get; set; } /// /// 渠道号 => 备注: 上线渠道号 /// public string? Channel { get; set; } /// /// 上线平台 => 备注: 上线平台 /// public string? PlatformId { get; set; } /// /// 是否启用 => 备注: 是否启用 /// public Boolean IsOnline { get; set; } /// /// 创建时间 => 备注: 创建时间 /// public DateTime? CreateTime { get; set; } /// /// 修改时间 => 备注: 修改时间 /// public DateTime? UpdateTime { get; set; } }