namespace CloudGaming.Repository.Game.Entities.App; /// /// 兑换码使用表 /// [Table("T_User_RedemptionUsage")] [EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)] public class T_User_RedemptionUsage : DefaultGameAppEntity { /// /// 兑换码 => 备注: 兑换码 /// public string? Code { get; set; } /// /// 兑换码 => 备注: 兑换码主键表 /// public Int32 RedemptionCodeId { get; set; } /// /// 用户Id => 备注: 用户Id /// public Int32 UserId { get; set; } /// /// 兑换码使用时间 => 备注: 兑换码使用时间 /// public DateTime UsedDate { get; set; } /// /// 使用兑换码关联的订单ID(可选) => 备注: 使用兑换码关联的订单ID(可选) /// public string? OrderId { get; set; } /// /// 使用状态 => 备注: 使用状态(如成功、失败、已过期等) /// public Int32 Status { get; set; } /// /// 备注 => 备注: 备注 /// public string? Remarks { get; set; } }