namespace CloudGaming.Repository.Game.Entities.App; /// /// 弹窗按钮 /// [Table("T_PopupBtn")] [EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)] public class T_PopupBtn : DefaultGameAppEntity { /// /// 动作 => 备注: 动作 /// public string? Action { get; set; } /// /// 背景图片 => 备注: 背景图片 /// public Int32? Image { get; set; } /// /// X坐标 => 备注: X坐标 /// public Int32? X { get; set; } /// /// Y坐标 => 备注: Y坐标 /// public Int32? Y { get; set; } /// /// 宽度 => 备注: 宽度 /// public Int32? Widht { get; set; } /// /// 高度 => 备注: 高度 /// public Int32? Height { get; set; } /// /// 按钮文字 => 备注: 文本 /// public string? Text { get; set; } /// /// 按钮名称 => 备注: 按钮名称 /// public string? Name { get; set; } /// /// 按钮延迟显示 => 备注: 延迟几秒显示按钮 /// public Int32? DelaySecond { get; set; } }