namespace CloudGaming.Repository.Game.Entities.App;
///
/// 弹窗按钮
///
[Table("T_PopupBtn")]
[EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)]
public class T_PopupBtn : DefaultGameAppEntity
{
///
/// 动作 => 备注: 动作
///
public string? Action { get; set; }
///
/// 背景图片 => 备注: 背景图片
///
public Int32? Image { get; set; }
///
/// X坐标 => 备注: X坐标
///
public Int32? X { get; set; }
///
/// Y坐标 => 备注: Y坐标
///
public Int32? Y { get; set; }
///
/// 宽度 => 备注: 宽度
///
public Int32? Widht { get; set; }
///
/// 高度 => 备注: 高度
///
public Int32? Height { get; set; }
///
/// 按钮文字 => 备注: 文本
///
public string? Text { get; set; }
///
/// 按钮名称 => 备注: 按钮名称
///
public string? Name { get; set; }
///
/// 按钮延迟显示 => 备注: 延迟几秒显示按钮
///
public Int32? DelaySecond { get; set; }
}