CloudGamingAdmin/admin-server/CloudGaming.Repository.Game/Entities/App/T_Sys_Message.cs
2024-12-01 01:12:18 +08:00

30 lines
690 B
C#

namespace CloudGaming.Repository.Game.Entities.App;
/// <summary>
/// 系统消息表
/// </summary>
[Table("T_Sys_Message")]
[EntityDescription(NameRuleMode = NameRuleMode.TableName, NameRuleType= NameRuleType.UpperSnakeCase)]
public class T_Sys_Message : DefaultGameAppEntity
{
/// <summary>
/// 标题 => 备注: 标题
/// </summary>
public string? Title { get; set; }
/// <summary>
/// 消息内容 => 备注: 消息内容
/// </summary>
public string? Content { get; set; }
/// <summary>
/// 消息创建时间 => 备注: 消息创建时间
/// </summary>
public DateTime CreatedAt { get; set; }
}