CloudGamingAdmin/admin-server/CloudGaming.Api.Admin/ApplicationServices/Apps/Ext/GameConfigService.cs
2024-12-01 01:12:18 +08:00

93 lines
2.8 KiB
C#

using CloudGaming.AppConfigModel;
using CloudGaming.Core.AgileConfig;
using CloudGaming.Core.AgileConfig.AgileConfigApi;
using Newtonsoft.Json;
using AppConfig = CloudGaming.Code.DataBaseModel.AppConfig;
namespace CloudGaming.Api.Admin.ApplicationServices.Apps.Ext;
/// <summary>
/// 游戏配置 UserConfigService
/// </summary>
/// <param name="serviceProvider"></param>
public class GameConfigService(IServiceProvider serviceProvider)
: ApplicationService(serviceProvider)
{
[Autowired]
public virtual AppConfigTenant AppConfigTenant { get; set; }
[AppSettings("AgileConfig")]
public virtual AgileConfigVM AgileConfig { get; set; }
[Autowired]
public virtual IAccountService AccountService { get; set; }
[Autowired]
public virtual AppConfig appConfig { get; set; }
/// <summary>
/// 查询表单数据
/// </summary>
/// <returns></returns>
public async Task<Dictionary<string, object?>> FindFormAsync()
{
var res = new Dictionary<string, object?>();
GameConfig form = appConfig?.GameConfig;
form = form.NullSafe();
res["id"] = appConfig.TenantId;
res[nameof(form)] = form;
return res;
}
/// <summary>
/// 保存数据
/// </summary>
/// <param name="form"></param>
/// <returns></returns>
public async Task SaveFormAsync(GameConfig form)
{
if (AppConfigTenant == null)
{
AppConfigTenant = new AppConfigTenant();
}
if (AppConfigTenant.Tenants == null)
{
AppConfigTenant.Tenants = new List<AppConfig>();
}
var t = AppConfigTenant.Tenants.FirstOrDefault(it => it.TenantId == appConfig.TenantId);
if (t != null)
{
t.GameConfig = form;
}
await SynchronizeData();
}
private async Task SynchronizeData()
{
var agileConfigServer = ServiceProvider.GetService<AgileConfigServer>();
var agileConfigApiVM = new CloudGaming.Core.AgileConfig.AgileConfigApi.AgileConfigApiVM()
{
IsPatch = false,
Json = JsonConvert.SerializeObject(AppConfigTenant)
};
if (agileConfigServer != null)
{
//var model = await agileConfigServer.AgileConfigApi.GetJson(AgileConfig.AppId, AgileConfig.Env);
var s = await agileConfigServer.AgileConfigApi.SaveJson(AgileConfig.AppId, AgileConfig.Env, agileConfigApiVM);
if (s.Success)
{
var model = new AgileConfigPublishVM()
{
log = $"{AccountService.AccountContext.Name}修改{appConfig.TenantId}游戏配置,{DateTime.Now}自动发布",
appId = AgileConfig.AppId
};
await agileConfigServer.AgileConfigApi.Publish(AgileConfig.Env, model);
}
}
}
}