修改问题
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@ -218,7 +218,7 @@ public class PlayGameBLL : CloudGamingBase
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{
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{
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//每分钟扣费
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//每分钟扣费
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var diamondNumHour = gameInfo.ConsumeDiamondNumHour / 60.0;
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var diamondNumHour = gameInfo.ConsumeDiamondNumHour / 60.0;
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playGameHeartbeatResponse.GameConsumeDiamond = (int)diamondNumHour;
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playGameHeartbeatResponse.GameConsumeDiamond = diamondNumHour.ToString("0.##");
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var chargingAt = DateTime.Now;
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var chargingAt = DateTime.Now;
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var minutes = (int)chargingAt.Subtract(gameInfoCache.LastChargingAt ?? DateTime.Now).TotalMinutes;
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var minutes = (int)chargingAt.Subtract(gameInfoCache.LastChargingAt ?? DateTime.Now).TotalMinutes;
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//判断扣费时间
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//判断扣费时间
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@ -286,7 +286,7 @@ public class PlayGameBLL : CloudGamingBase
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//重置一下用户钻石
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//重置一下用户钻石
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playGameHeartbeatResponse.Diamond = userInfo.Diamond;
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playGameHeartbeatResponse.Diamond = userInfo.Diamond;
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gameInfoCache.PlayGameHeartbeat($";累计扣除钻石*{gameInfoCache.SpendingDiamonds};当前游戏每分钟消耗钻石*{playGameHeartbeatResponse.GameConsumeDiamond}");
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gameInfoCache.PlayGameHeartbeat($";累计扣除钻石*{gameInfoCache.SpendingDiamonds};用户剩余钻石*{userInfo.Diamond};当前游戏每分钟消耗钻石*{diamondNumHour.ToString("0.##")}");
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await gameInfoCache.SaveChangesAsync(this);
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await gameInfoCache.SaveChangesAsync(this);
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}
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}
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else
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else
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@ -133,7 +133,7 @@ namespace CloudGaming.Code.Game
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playGameUserInfo.GameUserOperation.Add(new PlayGameUserOperation(jYApiRespnse)
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playGameUserInfo.GameUserOperation.Add(new PlayGameUserOperation(jYApiRespnse)
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{
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{
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OperationDateTime = DateTime.Now,
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OperationDateTime = DateTime.Now,
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Content = "游戏结束",
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Content = "用户主动结束游戏",
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ActionId = (int)PlayGameStatus.用户主动结束游戏
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ActionId = (int)PlayGameStatus.用户主动结束游戏
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});
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});
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playGameUserInfo.LastDateTime = DateTime.Now;
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playGameUserInfo.LastDateTime = DateTime.Now;
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@ -14,7 +14,7 @@ namespace CloudGaming.DtoModel.PlayGame
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/// <summary>
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/// <summary>
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/// 当前游戏消耗钻石数/每分钟
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/// 当前游戏消耗钻石数/每分钟
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/// </summary>
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/// </summary>
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public int GameConsumeDiamond { get; set; }
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public string GameConsumeDiamond { get; set; }
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/// <summary>
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/// <summary>
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/// 用户剩余游玩时间(分钟)
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/// 用户剩余游玩时间(分钟)
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